1 // Base.java |
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2 |
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3 package SevenZip.Compression.LZMA; |
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4 |
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5 public class Base |
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6 { |
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7 public static final int kNumRepDistances = 4; |
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8 public static final int kNumStates = 12; |
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9 |
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10 public static final int StateInit() |
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11 { |
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12 return 0; |
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13 } |
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14 |
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15 public static final int StateUpdateChar(int index) |
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16 { |
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17 if (index < 4) |
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18 return 0; |
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19 if (index < 10) |
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20 return index - 3; |
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21 return index - 6; |
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22 } |
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23 |
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24 public static final int StateUpdateMatch(int index) |
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25 { |
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26 return (index < 7 ? 7 : 10); |
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27 } |
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28 |
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29 public static final int StateUpdateRep(int index) |
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30 { |
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31 return (index < 7 ? 8 : 11); |
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32 } |
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33 |
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34 public static final int StateUpdateShortRep(int index) |
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35 { |
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36 return (index < 7 ? 9 : 11); |
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37 } |
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38 |
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39 public static final boolean StateIsCharState(int index) |
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40 { |
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41 return index < 7; |
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42 } |
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43 |
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44 public static final int kNumPosSlotBits = 6; |
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45 public static final int kDicLogSizeMin = 0; |
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46 // public static final int kDicLogSizeMax = 28; |
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47 // public static final int kDistTableSizeMax = kDicLogSizeMax * 2; |
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48 |
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49 public static final int kNumLenToPosStatesBits = 2; // it's for speed optimization |
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50 public static final int kNumLenToPosStates = 1 << kNumLenToPosStatesBits; |
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51 |
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52 public static final int kMatchMinLen = 2; |
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53 |
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54 public static final int GetLenToPosState(int len) |
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55 { |
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56 len -= kMatchMinLen; |
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57 if (len < kNumLenToPosStates) |
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58 return len; |
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59 return (int)(kNumLenToPosStates - 1); |
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60 } |
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61 |
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62 public static final int kNumAlignBits = 4; |
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63 public static final int kAlignTableSize = 1 << kNumAlignBits; |
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64 public static final int kAlignMask = (kAlignTableSize - 1); |
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65 |
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66 public static final int kStartPosModelIndex = 4; |
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67 public static final int kEndPosModelIndex = 14; |
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68 public static final int kNumPosModels = kEndPosModelIndex - kStartPosModelIndex; |
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69 |
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70 public static final int kNumFullDistances = 1 << (kEndPosModelIndex / 2); |
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71 |
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72 public static final int kNumLitPosStatesBitsEncodingMax = 4; |
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73 public static final int kNumLitContextBitsMax = 8; |
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74 |
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75 public static final int kNumPosStatesBitsMax = 4; |
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76 public static final int kNumPosStatesMax = (1 << kNumPosStatesBitsMax); |
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77 public static final int kNumPosStatesBitsEncodingMax = 4; |
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78 public static final int kNumPosStatesEncodingMax = (1 << kNumPosStatesBitsEncodingMax); |
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79 |
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80 public static final int kNumLowLenBits = 3; |
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81 public static final int kNumMidLenBits = 3; |
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82 public static final int kNumHighLenBits = 8; |
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83 public static final int kNumLowLenSymbols = 1 << kNumLowLenBits; |
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84 public static final int kNumMidLenSymbols = 1 << kNumMidLenBits; |
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85 public static final int kNumLenSymbols = kNumLowLenSymbols + kNumMidLenSymbols + |
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86 (1 << kNumHighLenBits); |
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87 public static final int kMatchMaxLen = kMatchMinLen + kNumLenSymbols - 1; |
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88 } |
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