misc/libphysfs/lzma/CS/7zip/Compress/RangeCoder/RangeCoderBitTree.cs
changeset 13904 99b265e0d1d0
parent 13903 5f819b90d479
child 13905 b172a5d40eee
equal deleted inserted replaced
13903:5f819b90d479 13904:99b265e0d1d0
     1 using System;
       
     2 
       
     3 namespace SevenZip.Compression.RangeCoder
       
     4 {
       
     5 	struct BitTreeEncoder
       
     6 	{
       
     7 		BitEncoder[] Models;
       
     8 		int NumBitLevels;
       
     9 
       
    10 		public BitTreeEncoder(int numBitLevels)
       
    11 		{
       
    12 			NumBitLevels = numBitLevels;
       
    13 			Models = new BitEncoder[1 << numBitLevels];
       
    14 		}
       
    15 
       
    16 		public void Init()
       
    17 		{
       
    18 			for (uint i = 1; i < (1 << NumBitLevels); i++)
       
    19 				Models[i].Init();
       
    20 		}
       
    21 
       
    22 		public void Encode(Encoder rangeEncoder, UInt32 symbol)
       
    23 		{
       
    24 			UInt32 m = 1;
       
    25 			for (int bitIndex = NumBitLevels; bitIndex > 0; )
       
    26 			{
       
    27 				bitIndex--;
       
    28 				UInt32 bit = (symbol >> bitIndex) & 1;
       
    29 				Models[m].Encode(rangeEncoder, bit);
       
    30 				m = (m << 1) | bit;
       
    31 			}
       
    32 		}
       
    33 
       
    34 		public void ReverseEncode(Encoder rangeEncoder, UInt32 symbol)
       
    35 		{
       
    36 			UInt32 m = 1;
       
    37 			for (UInt32 i = 0; i < NumBitLevels; i++)
       
    38 			{
       
    39 				UInt32 bit = symbol & 1;
       
    40 				Models[m].Encode(rangeEncoder, bit);
       
    41 				m = (m << 1) | bit;
       
    42 				symbol >>= 1;
       
    43 			}
       
    44 		}
       
    45 
       
    46 		public UInt32 GetPrice(UInt32 symbol)
       
    47 		{
       
    48 			UInt32 price = 0;
       
    49 			UInt32 m = 1;
       
    50 			for (int bitIndex = NumBitLevels; bitIndex > 0; )
       
    51 			{
       
    52 				bitIndex--;
       
    53 				UInt32 bit = (symbol >> bitIndex) & 1;
       
    54 				price += Models[m].GetPrice(bit);
       
    55 				m = (m << 1) + bit;
       
    56 			}
       
    57 			return price;
       
    58 		}
       
    59 
       
    60 		public UInt32 ReverseGetPrice(UInt32 symbol)
       
    61 		{
       
    62 			UInt32 price = 0;
       
    63 			UInt32 m = 1;
       
    64 			for (int i = NumBitLevels; i > 0; i--)
       
    65 			{
       
    66 				UInt32 bit = symbol & 1;
       
    67 				symbol >>= 1;
       
    68 				price += Models[m].GetPrice(bit);
       
    69 				m = (m << 1) | bit;
       
    70 			}
       
    71 			return price;
       
    72 		}
       
    73 
       
    74 		public static UInt32 ReverseGetPrice(BitEncoder[] Models, UInt32 startIndex,
       
    75 			int NumBitLevels, UInt32 symbol)
       
    76 		{
       
    77 			UInt32 price = 0;
       
    78 			UInt32 m = 1;
       
    79 			for (int i = NumBitLevels; i > 0; i--)
       
    80 			{
       
    81 				UInt32 bit = symbol & 1;
       
    82 				symbol >>= 1;
       
    83 				price += Models[startIndex + m].GetPrice(bit);
       
    84 				m = (m << 1) | bit;
       
    85 			}
       
    86 			return price;
       
    87 		}
       
    88 
       
    89 		public static void ReverseEncode(BitEncoder[] Models, UInt32 startIndex,
       
    90 			Encoder rangeEncoder, int NumBitLevels, UInt32 symbol)
       
    91 		{
       
    92 			UInt32 m = 1;
       
    93 			for (int i = 0; i < NumBitLevels; i++)
       
    94 			{
       
    95 				UInt32 bit = symbol & 1;
       
    96 				Models[startIndex + m].Encode(rangeEncoder, bit);
       
    97 				m = (m << 1) | bit;
       
    98 				symbol >>= 1;
       
    99 			}
       
   100 		}
       
   101 	}
       
   102 
       
   103 	struct BitTreeDecoder
       
   104 	{
       
   105 		BitDecoder[] Models;
       
   106 		int NumBitLevels;
       
   107 
       
   108 		public BitTreeDecoder(int numBitLevels)
       
   109 		{
       
   110 			NumBitLevels = numBitLevels;
       
   111 			Models = new BitDecoder[1 << numBitLevels];
       
   112 		}
       
   113 
       
   114 		public void Init()
       
   115 		{
       
   116 			for (uint i = 1; i < (1 << NumBitLevels); i++)
       
   117 				Models[i].Init();
       
   118 		}
       
   119 
       
   120 		public uint Decode(RangeCoder.Decoder rangeDecoder)
       
   121 		{
       
   122 			uint m = 1;
       
   123 			for (int bitIndex = NumBitLevels; bitIndex > 0; bitIndex--)
       
   124 				m = (m << 1) + Models[m].Decode(rangeDecoder);
       
   125 			return m - ((uint)1 << NumBitLevels);
       
   126 		}
       
   127 
       
   128 		public uint ReverseDecode(RangeCoder.Decoder rangeDecoder)
       
   129 		{
       
   130 			uint m = 1;
       
   131 			uint symbol = 0;
       
   132 			for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
       
   133 			{
       
   134 				uint bit = Models[m].Decode(rangeDecoder);
       
   135 				m <<= 1;
       
   136 				m += bit;
       
   137 				symbol |= (bit << bitIndex);
       
   138 			}
       
   139 			return symbol;
       
   140 		}
       
   141 
       
   142 		public static uint ReverseDecode(BitDecoder[] Models, UInt32 startIndex,
       
   143 			RangeCoder.Decoder rangeDecoder, int NumBitLevels)
       
   144 		{
       
   145 			uint m = 1;
       
   146 			uint symbol = 0;
       
   147 			for (int bitIndex = 0; bitIndex < NumBitLevels; bitIndex++)
       
   148 			{
       
   149 				uint bit = Models[startIndex + m].Decode(rangeDecoder);
       
   150 				m <<= 1;
       
   151 				m += bit;
       
   152 				symbol |= (bit << bitIndex);
       
   153 			}
       
   154 			return symbol;
       
   155 		}
       
   156 	}
       
   157 }