1 using System; |
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2 |
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3 namespace SevenZip.Compression.RangeCoder |
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4 { |
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5 class Encoder |
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6 { |
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7 public const uint kTopValue = (1 << 24); |
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8 |
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9 System.IO.Stream Stream; |
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10 |
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11 public UInt64 Low; |
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12 public uint Range; |
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13 uint _cacheSize; |
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14 byte _cache; |
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15 |
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16 long StartPosition; |
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17 |
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18 public void SetStream(System.IO.Stream stream) |
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19 { |
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20 Stream = stream; |
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21 } |
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22 |
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23 public void ReleaseStream() |
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24 { |
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25 Stream = null; |
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26 } |
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27 |
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28 public void Init() |
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29 { |
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30 StartPosition = Stream.Position; |
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31 |
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32 Low = 0; |
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33 Range = 0xFFFFFFFF; |
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34 _cacheSize = 1; |
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35 _cache = 0; |
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36 } |
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37 |
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38 public void FlushData() |
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39 { |
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40 for (int i = 0; i < 5; i++) |
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41 ShiftLow(); |
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42 } |
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43 |
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44 public void FlushStream() |
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45 { |
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46 Stream.Flush(); |
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47 } |
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48 |
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49 public void CloseStream() |
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50 { |
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51 Stream.Close(); |
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52 } |
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53 |
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54 public void Encode(uint start, uint size, uint total) |
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55 { |
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56 Low += start * (Range /= total); |
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57 Range *= size; |
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58 while (Range < kTopValue) |
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59 { |
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60 Range <<= 8; |
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61 ShiftLow(); |
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62 } |
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63 } |
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64 |
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65 public void ShiftLow() |
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66 { |
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67 if ((uint)Low < (uint)0xFF000000 || (uint)(Low >> 32) == 1) |
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68 { |
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69 byte temp = _cache; |
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70 do |
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71 { |
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72 Stream.WriteByte((byte)(temp + (Low >> 32))); |
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73 temp = 0xFF; |
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74 } |
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75 while (--_cacheSize != 0); |
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76 _cache = (byte)(((uint)Low) >> 24); |
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77 } |
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78 _cacheSize++; |
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79 Low = ((uint)Low) << 8; |
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80 } |
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81 |
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82 public void EncodeDirectBits(uint v, int numTotalBits) |
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83 { |
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84 for (int i = numTotalBits - 1; i >= 0; i--) |
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85 { |
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86 Range >>= 1; |
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87 if (((v >> i) & 1) == 1) |
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88 Low += Range; |
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89 if (Range < kTopValue) |
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90 { |
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91 Range <<= 8; |
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92 ShiftLow(); |
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93 } |
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94 } |
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95 } |
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96 |
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97 public void EncodeBit(uint size0, int numTotalBits, uint symbol) |
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98 { |
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99 uint newBound = (Range >> numTotalBits) * size0; |
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100 if (symbol == 0) |
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101 Range = newBound; |
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102 else |
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103 { |
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104 Low += newBound; |
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105 Range -= newBound; |
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106 } |
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107 while (Range < kTopValue) |
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108 { |
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109 Range <<= 8; |
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110 ShiftLow(); |
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111 } |
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112 } |
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113 |
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114 public long GetProcessedSizeAdd() |
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115 { |
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116 return _cacheSize + |
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117 Stream.Position - StartPosition + 4; |
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118 // (long)Stream.GetProcessedSize(); |
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119 } |
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120 } |
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121 |
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122 class Decoder |
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123 { |
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124 public const uint kTopValue = (1 << 24); |
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125 public uint Range; |
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126 public uint Code; |
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127 // public Buffer.InBuffer Stream = new Buffer.InBuffer(1 << 16); |
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128 public System.IO.Stream Stream; |
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129 |
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130 public void Init(System.IO.Stream stream) |
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131 { |
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132 // Stream.Init(stream); |
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133 Stream = stream; |
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134 |
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135 Code = 0; |
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136 Range = 0xFFFFFFFF; |
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137 for (int i = 0; i < 5; i++) |
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138 Code = (Code << 8) | (byte)Stream.ReadByte(); |
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139 } |
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140 |
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141 public void ReleaseStream() |
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142 { |
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143 // Stream.ReleaseStream(); |
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144 Stream = null; |
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145 } |
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146 |
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147 public void CloseStream() |
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148 { |
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149 Stream.Close(); |
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150 } |
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151 |
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152 public void Normalize() |
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153 { |
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154 while (Range < kTopValue) |
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155 { |
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156 Code = (Code << 8) | (byte)Stream.ReadByte(); |
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157 Range <<= 8; |
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158 } |
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159 } |
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160 |
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161 public void Normalize2() |
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162 { |
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163 if (Range < kTopValue) |
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164 { |
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165 Code = (Code << 8) | (byte)Stream.ReadByte(); |
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166 Range <<= 8; |
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167 } |
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168 } |
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169 |
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170 public uint GetThreshold(uint total) |
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171 { |
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172 return Code / (Range /= total); |
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173 } |
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174 |
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175 public void Decode(uint start, uint size, uint total) |
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176 { |
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177 Code -= start * Range; |
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178 Range *= size; |
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179 Normalize(); |
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180 } |
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181 |
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182 public uint DecodeDirectBits(int numTotalBits) |
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183 { |
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184 uint range = Range; |
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185 uint code = Code; |
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186 uint result = 0; |
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187 for (int i = numTotalBits; i > 0; i--) |
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188 { |
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189 range >>= 1; |
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190 /* |
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191 result <<= 1; |
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192 if (code >= range) |
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193 { |
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194 code -= range; |
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195 result |= 1; |
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196 } |
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197 */ |
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198 uint t = (code - range) >> 31; |
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199 code -= range & (t - 1); |
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200 result = (result << 1) | (1 - t); |
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201 |
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202 if (range < kTopValue) |
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203 { |
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204 code = (code << 8) | (byte)Stream.ReadByte(); |
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205 range <<= 8; |
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206 } |
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207 } |
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208 Range = range; |
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209 Code = code; |
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210 return result; |
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211 } |
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212 |
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213 public uint DecodeBit(uint size0, int numTotalBits) |
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214 { |
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215 uint newBound = (Range >> numTotalBits) * size0; |
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216 uint symbol; |
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217 if (Code < newBound) |
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218 { |
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219 symbol = 0; |
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220 Range = newBound; |
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221 } |
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222 else |
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223 { |
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224 symbol = 1; |
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225 Code -= newBound; |
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226 Range -= newBound; |
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227 } |
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228 Normalize(); |
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229 return symbol; |
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230 } |
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231 |
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232 // ulong GetProcessedSize() {return Stream.GetProcessedSize(); } |
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233 } |
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234 } |
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