equal
deleted
inserted
replaced
12 |
12 |
13 int SDL_main (int argc, const char **argv) |
13 int SDL_main (int argc, const char **argv) |
14 { |
14 { |
15 // Note: if you get a segfault or other unexpected crashes on startup |
15 // Note: if you get a segfault or other unexpected crashes on startup |
16 // make sure that these arguments are up-to-date with the ones actual needed |
16 // make sure that these arguments are up-to-date with the ones actual needed |
17 |
|
18 // Note: Data dir is expected to be in current working directory |
|
19 |
17 |
20 const char **gameArgs = (const char**) malloc(sizeof(char *) * 11); |
18 const char **gameArgs = (const char**) malloc(sizeof(char *) * 11); |
21 |
19 |
22 gameArgs[ 0] = "0"; //ipcPort |
20 gameArgs[ 0] = "0"; //ipcPort |
23 gameArgs[ 1] = "1024"; //cScreenWidth |
21 gameArgs[ 1] = "1024"; //cScreenWidth |