3174 |
3174 |
3175 |
3175 |
3176 sCirc = AddVisualGear(0,0,vgtCircle,0,true) |
3176 sCirc = AddVisualGear(0,0,vgtCircle,0,true) |
3177 SetVisualGearValues(sCirc, 0, 0, 100, 255, 1, 10, 0, 40, 3, 0xffba00ff) |
3177 SetVisualGearValues(sCirc, 0, 0, 100, 255, 1, 10, 0, 40, 3, 0xffba00ff) |
3178 |
3178 |
|
3179 --[[ This is a small hack to disable Hedgewars' girder placement since we do it on our own; |
|
3180 this will remove the "girder circle" and gets rid of the placement failure animation ]] |
|
3181 SetMaxBuildDistance(1) |
3179 |
3182 |
3180 frameID = 1 |
3183 frameID = 1 |
3181 visualSprite = sprAmGirder |
3184 visualSprite = sprAmGirder |
3182 sSprite = AddVisualGear(0, 0, vgtStraightShot, 0, true,1) |
3185 sSprite = AddVisualGear(0, 0, vgtStraightShot, 0, true,1) |
3183 SetVisualGearValues(sSprite, 1, 1, 0, 0, nil, frameID, 20000, visualSprite, 20000, 0 ) |
3186 SetVisualGearValues(sSprite, 1, 1, 0, 0, nil, frameID, 20000, visualSprite, 20000, 0 ) |