hedgewars/uVariables.pas
changeset 5016 9347d82a26cc
parent 5013 04789ba3f200
child 5024 1e332947147c
equal deleted inserted replaced
5015:1859a471488b 5016:9347d82a26cc
    63     GameState       : TGameState;
    63     GameState       : TGameState;
    64     GameType        : TGameType;
    64     GameType        : TGameType;
    65     InputMask       : LongWord;
    65     InputMask       : LongWord;
    66     GameFlags       : Longword;
    66     GameFlags       : Longword;
    67     TurnTimeLeft    : Longword;
    67     TurnTimeLeft    : Longword;
       
    68     TagTurnTimeLeft : Longword;
    68     ReadyTimeLeft   : Longword;
    69     ReadyTimeLeft   : Longword;
    69     cSuddenDTurns   : LongInt;
    70     cSuddenDTurns   : LongInt;
    70     cDamagePercent  : LongInt;
    71     cDamagePercent  : LongInt;
    71     cMineDudPercent : LongWord;
    72     cMineDudPercent : LongWord;
    72     cTemplateFilter : LongInt;
    73     cTemplateFilter : LongInt;
  2117     LocalClan: LongInt;  // last non-bot, non-extdriven clan
  2118     LocalClan: LongInt;  // last non-bot, non-extdriven clan
  2118     LocalTeam: LongInt;  // last non-bot, non-extdriven clan first team
  2119     LocalTeam: LongInt;  // last non-bot, non-extdriven clan first team
  2119     LocalAmmo: LongInt;  // last non-bot, non-extdriven clan's first team's ammo index, updated to next upcoming hog for per-hog-ammo
  2120     LocalAmmo: LongInt;  // last non-bot, non-extdriven clan's first team's ammo index, updated to next upcoming hog for per-hog-ammo
  2120     CurMinAngle, CurMaxAngle: Longword;
  2121     CurMinAngle, CurMaxAngle: Longword;
  2121     GameOver: boolean;
  2122     GameOver: boolean;
       
  2123     NextClan: boolean;
  2122 
  2124 
  2123     FollowGear: PGear;
  2125     FollowGear: PGear;
  2124     WindBarWidth: LongInt;
  2126     WindBarWidth: LongInt;
  2125     bShowAmmoMenu: boolean;
  2127     bShowAmmoMenu: boolean;
  2126     bSelected: boolean;
  2128     bSelected: boolean;
  2275     cGearScrEdgesDist   := 240;
  2277     cGearScrEdgesDist   := 240;
  2276 
  2278 
  2277     InputMask           := $FFFFFFFF;
  2279     InputMask           := $FFFFFFFF;
  2278     GameFlags           := 0;
  2280     GameFlags           := 0;
  2279     TurnTimeLeft        := 0;
  2281     TurnTimeLeft        := 0;
       
  2282     TagTurnTimeLeft     := 0;
  2280     cSuddenDTurns       := 15;
  2283     cSuddenDTurns       := 15;
  2281     cDamagePercent      := 100;
  2284     cDamagePercent      := 100;
  2282     cRopePercent        := 100;
  2285     cRopePercent        := 100;
  2283     cMineDudPercent     := 0;
  2286     cMineDudPercent     := 0;
  2284     cTemplateFilter     := 0;
  2287     cTemplateFilter     := 0;