30 sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime, |
30 sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime, |
31 sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack, sidMolotov, sidBirdy); |
31 sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack, sidMolotov, sidBirdy); |
32 |
32 |
33 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
33 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
34 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
34 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
35 sidNoEndTurn, sidNotYetAvailable); |
35 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD); |
36 |
36 |
37 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
37 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
38 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, eidHurtSelf, |
38 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, eidHurtSelf, |
39 eidHomerun, eidGone); |
39 eidHomerun, eidGone); |
40 |
40 |