gameServer/Actions.hs
changeset 3452 8c04583d8e2a
parent 3451 62089ccec75c
child 3458 11cd56019f00
equal deleted inserted replaced
3451:62089ccec75c 3452:8c04583d8e2a
   112         return ()
   112         return ()
   113 
   113 
   114     liftIO $ do
   114     liftIO $ do
   115         infoM "Clients" (show ci ++ " quits: " ++ msg)
   115         infoM "Clients" (show ci ++ " quits: " ++ msg)
   116 
   116 
   117         ri <- clientRoomM rnc ci
   117         chan <- withRoomsAndClients rnc (getChan ci)
   118 
   118 
   119         --mapM_ (processAction (ci, serverInfo, rnc)) $ answerOthersQuit ++ answerInformRoom
   119         --mapM_ (processAction (ci, serverInfo, rnc)) $ answerOthersQuit ++ answerInformRoom
   120         --writeChan (sendChan $ clients ! clID) ["BYE", msg]
   120         writeChan chan ["BYE", msg]
   121         modifyRoom rnc (\r -> r{
   121         modifyRoom rnc (\r -> r{
   122                         --playersIDs = IntSet.delete ci (playersIDs r)
   122                         --playersIDs = IntSet.delete ci (playersIDs r)
   123                         playersIn = (playersIn r) - 1
   123                         playersIn = (playersIn r) - 1
   124                         --readyPlayers = if isReady client then readyPlayers r - 1 else readyPlayers r
   124                         --readyPlayers = if isReady client then readyPlayers r - 1 else readyPlayers r
   125                         }) ri
   125                         }) ri
   126         removeClient rnc ci
   126         removeClient rnc ci
       
   127     where
       
   128         getChan ci irnc = let cl = irnc `client` ci in (sendChan cl)
   127 
   129 
   128     
   130     
   129 {-
   131 {-
   130     where
   132     where
   131         client = clients ! clID
   133         client = clients ! clID