equal
deleted
inserted
replaced
205 gm_Destroy= $00000100; |
205 gm_Destroy= $00000100; |
206 gm_Slot = $00000200; // with param |
206 gm_Slot = $00000200; // with param |
207 gm_Weapon = $00000400; // with param |
207 gm_Weapon = $00000400; // with param |
208 gm_Timer = $00000800; // with param |
208 gm_Timer = $00000800; // with param |
209 gm_Animate= $00001000; // with param |
209 gm_Animate= $00001000; // with param |
210 gmAllStoppable = gm_Left or gm_Right or gm_Up or gm_Down or gm_Attack; |
210 gm_Precise= $00002000; |
|
211 gmAllStoppable = gm_Left or gm_Right or gm_Up or gm_Down or gm_Attack or gm_Precise; |
211 |
212 |
212 cMaxSlotIndex = 8; |
213 cMaxSlotIndex = 8; |
213 cMaxSlotAmmoIndex = 3; |
214 cMaxSlotAmmoIndex = 3; |
214 |
215 |
215 ammoprop_Timerable = $00000001; |
216 ammoprop_Timerable = $00000001; |