equal
deleted
inserted
replaced
125 if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0 then |
125 if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Power) <> 0 then |
126 begin |
126 begin |
127 StopSound(sndThrowPowerUp); |
127 StopSound(sndThrowPowerUp); |
128 PlaySound(sndThrowRelease, false, nil); |
128 PlaySound(sndThrowRelease, false, nil); |
129 end; |
129 end; |
|
130 |
130 xx:= SignAs(AngleSin(Angle), dX); |
131 xx:= SignAs(AngleSin(Angle), dX); |
131 yy:= -AngleCos(Angle); |
132 yy:= -AngleCos(Angle); |
132 |
133 |
133 if ((Gear^.State and gstHHHJump) <> 0) then xx:= - xx; |
134 if ((Gear^.State and gstHHHJump) <> 0) then xx:= - xx; |
134 case Ammo^[CurSlot, CurAmmo].AmmoType of |
135 case Ammo^[CurSlot, CurAmmo].AmmoType of |