equal
deleted
inserted
replaced
423 |
423 |
424 if TurnTimeLeft > 0 then |
424 if TurnTimeLeft > 0 then |
425 if CurrentHedgehog^.Gear <> nil then |
425 if CurrentHedgehog^.Gear <> nil then |
426 if (((CurrentHedgehog^.Gear^.State and gstAttacking) = 0) |
426 if (((CurrentHedgehog^.Gear^.State and gstAttacking) = 0) |
427 or (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerWhileAttacking <> 0)) |
427 or (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerWhileAttacking <> 0)) |
428 and not(isInMultiShoot and ((Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerInMultiShoot) <> 0)) then |
428 and (not(isInMultiShoot and ((Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_DoesntStopTimerInMultiShoot) <> 0))) then |
429 //(CurrentHedgehog^.CurAmmoType in [amShotgun, amDEagle, amSniperRifle]) |
429 //(CurrentHedgehog^.CurAmmoType in [amShotgun, amDEagle, amSniperRifle]) |
430 begin |
430 begin |
431 if (TurnTimeLeft = 5000) |
431 if (TurnTimeLeft = 5000) |
432 and (cHedgehogTurnTime >= 10000) |
432 and (cHedgehogTurnTime >= 10000) |
433 and (not PlacingHogs) |
433 and (not PlacingHogs) |