equal
deleted
inserted
replaced
684 begin |
684 begin |
685 bSelected:= false; |
685 bSelected:= false; |
686 |
686 |
687 if bShowAmmoMenu then bShowAmmoMenu:= false |
687 if bShowAmmoMenu then bShowAmmoMenu:= false |
688 else if ((Gear^.State and (gstAttacking or gstAttacked)) <> 0) or |
688 else if ((Gear^.State and (gstAttacking or gstAttacked)) <> 0) or |
689 ((MultiShootAttacks > 0) and ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NoRoundEndHint) = 0)) or |
689 ((MultiShootAttacks > 0) and ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NoRoundEnd) = 0)) or |
690 ((Gear^.State and gstHHDriven) = 0) then else bShowAmmoMenu:= true |
690 ((Gear^.State and gstHHDriven) = 0) then else bShowAmmoMenu:= true |
691 end; |
691 end; |
692 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1 |
692 if ReadyTimeLeft > 1 then ReadyTimeLeft:= 1 |
693 end |
693 end |
694 end; |
694 end; |