equal
deleted
inserted
replaced
282 if delay = 0 then |
282 if delay = 0 then |
283 inc(step) |
283 inc(step) |
284 end; |
284 end; |
285 stChWin: |
285 stChWin: |
286 begin |
286 begin |
287 CheckForWin; |
287 if CheckForWin() then |
|
288 // if the game ends during a multishot, do last TurnReaction |
|
289 if (not bBetweenTurns) and isInMultiShoot then |
|
290 TurnReaction(); |
288 inc(step) |
291 inc(step) |
289 end; |
292 end; |
290 stWater: |
293 stWater: |
291 if (not bBetweenTurns) and (not isInMultiShoot) then |
294 if (not bBetweenTurns) and (not isInMultiShoot) then |
292 begin |
295 begin |