20 #include "hwconsts.h" |
20 #include "hwconsts.h" |
21 |
21 |
22 const uint32_t flib_teamcolors[] = HW_TEAMCOLOR_ARRAY; |
22 const uint32_t flib_teamcolors[] = HW_TEAMCOLOR_ARRAY; |
23 const size_t flib_teamcolor_count = sizeof(flib_teamcolors)/sizeof(uint32_t)-1; |
23 const size_t flib_teamcolor_count = sizeof(flib_teamcolors)/sizeof(uint32_t)-1; |
24 |
24 |
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25 static const flib_metascheme_setting metaSchemeSettings[] = { |
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26 { .name = "damagefactor", .times1000 = false, .engineCommand = "e$damagepct", .maxMeansInfinity = false, .min = 10, .max = 300, .def = 100 }, |
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27 { .name = "turntime", .times1000 = true, .engineCommand = "e$turntime", .maxMeansInfinity = true, .min = 1, .max = 9999, .def = 45 }, |
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28 { .name = "health", .times1000 = false, .engineCommand = NULL, .maxMeansInfinity = false, .min = 50, .max = 200, .def = 100 }, |
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29 { .name = "suddendeath", .times1000 = false, .engineCommand = "e$sd_turns", .maxMeansInfinity = true, .min = 0, .max = 50, .def = 15 }, |
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30 { .name = "caseprobability", .times1000 = false, .engineCommand = "e$casefreq", .maxMeansInfinity = false, .min = 0, .max = 9, .def = 5 }, |
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31 { .name = "minestime", .times1000 = true, .engineCommand = "e$minestime", .maxMeansInfinity = false, .min = -1, .max = 5, .def = 3 }, |
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32 { .name = "minesnum", .times1000 = false, .engineCommand = "e$minesnum", .maxMeansInfinity = false, .min = 0, .max = 80, .def = 4 }, |
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33 { .name = "minedudpct", .times1000 = false, .engineCommand = "e$minedudpct", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 0 }, |
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34 { .name = "explosives", .times1000 = false, .engineCommand = "e$explosives", .maxMeansInfinity = false, .min = 0, .max = 40, .def = 2 }, |
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35 { .name = "healthprobability", .times1000 = false, .engineCommand = "e$healthprob", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 35 }, |
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36 { .name = "healthcaseamount", .times1000 = false, .engineCommand = "e$hcaseamount", .maxMeansInfinity = false, .min = 0, .max = 200, .def = 25 }, |
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37 { .name = "waterrise", .times1000 = false, .engineCommand = "e$waterrise", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 47 }, |
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38 { .name = "healthdecrease", .times1000 = false, .engineCommand = "e$healthdec", .maxMeansInfinity = false, .min = 0, .max = 100, .def = 5 }, |
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39 { .name = "ropepct", .times1000 = false, .engineCommand = "e$ropepct", .maxMeansInfinity = false, .min = 25, .max = 999, .def = 100 }, |
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40 { .name = "getawaytime", .times1000 = false, .engineCommand = "e$getawaytime", .maxMeansInfinity = false, .min = 0, .max = 999, .def = 100 } |
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41 }; |
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42 |
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43 static const flib_metascheme_mod metaSchemeMods[] = { |
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44 { .name = "fortsmode", .bitmaskIndex = 12 }, |
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45 { .name = "divteams", .bitmaskIndex = 4 }, |
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46 { .name = "solidland", .bitmaskIndex = 2 }, |
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47 { .name = "border", .bitmaskIndex = 3 }, |
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48 { .name = "lowgrav", .bitmaskIndex = 5 }, |
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49 { .name = "laser", .bitmaskIndex = 6 }, |
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50 { .name = "invulnerability", .bitmaskIndex = 7 }, |
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51 { .name = "resethealth", .bitmaskIndex = 8 }, |
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52 { .name = "vampiric", .bitmaskIndex = 9 }, |
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53 { .name = "karma", .bitmaskIndex = 10 }, |
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54 { .name = "artillery", .bitmaskIndex = 11 }, |
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55 { .name = "randomorder", .bitmaskIndex = 13 }, |
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56 { .name = "king", .bitmaskIndex = 14 }, |
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57 { .name = "placehog", .bitmaskIndex = 15 }, |
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58 { .name = "sharedammo", .bitmaskIndex = 16 }, |
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59 { .name = "disablegirders", .bitmaskIndex = 17 }, |
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60 { .name = "disablelandobjects", .bitmaskIndex = 18 }, |
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61 { .name = "aisurvival", .bitmaskIndex = 19 }, |
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62 { .name = "infattack", .bitmaskIndex = 20 }, |
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63 { .name = "resetweps", .bitmaskIndex = 21 }, |
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64 { .name = "perhogammo", .bitmaskIndex = 22 }, |
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65 { .name = "disablewind", .bitmaskIndex = 23 }, |
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66 { .name = "morewind", .bitmaskIndex = 24 }, |
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67 { .name = "tagteam", .bitmaskIndex = 25 }, |
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68 { .name = "bottomborder", .bitmaskIndex = 26 } |
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69 }; |
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70 |
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71 const flib_metascheme flib_meta = { |
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72 .settingCount = sizeof(metaSchemeSettings)/sizeof(flib_metascheme_setting), |
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73 .modCount = sizeof(metaSchemeMods)/sizeof(flib_metascheme_mod), |
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74 .settings = metaSchemeSettings, |
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75 .mods = metaSchemeMods |
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76 }; |
25 |
77 |
26 uint32_t flib_get_teamcolor(int colorIndex) { |
78 uint32_t flib_get_teamcolor(int colorIndex) { |
27 if(colorIndex>=0 && colorIndex < flib_teamcolor_count) { |
79 if(colorIndex>=0 && colorIndex < flib_teamcolor_count) { |
28 return flib_teamcolors[colorIndex]; |
80 return flib_teamcolors[colorIndex]; |
29 } else { |
81 } else { |