equal
deleted
inserted
replaced
183 } |
183 } |
184 } |
184 } |
185 |
185 |
186 void handleEmFromNet(void *context, const uint8_t *em, size_t size) { |
186 void handleEmFromNet(void *context, const uint8_t *em, size_t size) { |
187 if(gameconn) { |
187 if(gameconn) { |
188 flib_gameconn_send_enginemsg(gameconn, (const uint8_t*)em, size); |
188 flib_gameconn_send_enginemsg(gameconn, em, size); |
189 } |
189 } |
190 } |
190 } |
191 |
191 |
192 void handleEmFromEngine(void *context, const uint8_t *em, size_t size) { |
192 void handleEmFromEngine(void *context, const uint8_t *em, size_t size) { |
193 if(netconn) { |
193 if(netconn) { |