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27 * without causing a desynchronisation of different clients when playing over |
27 * without causing a desynchronisation of different clients when playing over |
28 * a network. |
28 * a network. |
29 *) |
29 *) |
30 interface |
30 interface |
31 uses uFloat; |
31 uses uFloat; |
32 {$INCLUDE "config.inc"} |
|
33 |
32 |
34 procedure initModule; |
33 procedure initModule; |
35 procedure freeModule; |
34 procedure freeModule; |
36 |
35 |
37 procedure SetRandomSeed(Seed: shortstring); // Sets the seed that should be used for generating pseudo-random values. |
36 procedure SetRandomSeed(Seed: shortstring); // Sets the seed that should be used for generating pseudo-random values. |