equal
deleted
inserted
replaced
2064 Not without a new damage machine. |
2064 Not without a new damage machine. |
2065 King check should be in here instead of ApplyDamage since Tiy wants them kicked less |
2065 King check should be in here instead of ApplyDamage since Tiy wants them kicked less |
2066 *) |
2066 *) |
2067 i:= _1; |
2067 i:= _1; |
2068 if (CurrentHedgehog <> nil) and CurrentHedgehog^.King then i:= _1_5; |
2068 if (CurrentHedgehog <> nil) and CurrentHedgehog^.King then i:= _1_5; |
2069 if (PHedgehog(Gear^.Hedgehog) <> nil) and (PHedgehog(Gear^.Hedgehog)^.King) then |
2069 if (Gear^.Hedgehog <> nil) and (PHedgehog(Gear^.Hedgehog)^.King) then |
2070 ModifyDamage:= hwRound(_0_01 * cDamageModifier * dmg * i * cDamagePercent * _0_5) |
2070 ModifyDamage:= hwRound(_0_01 * cDamageModifier * dmg * i * cDamagePercent * _0_5) |
2071 else |
2071 else |
2072 ModifyDamage:= hwRound(_0_01 * cDamageModifier * dmg * i * cDamagePercent) |
2072 ModifyDamage:= hwRound(_0_01 * cDamageModifier * dmg * i * cDamagePercent) |
2073 end; |
2073 end; |
2074 |
2074 |