equal
deleted
inserted
replaced
104 begin |
104 begin |
105 inc(AliveCount); |
105 inc(AliveCount); |
106 AliveClan:= ClansArray[t] |
106 AliveClan:= ClansArray[t] |
107 end; |
107 end; |
108 |
108 |
109 if AliveCount >= 2 then exit(false); |
109 if (AliveCount > 1) or |
|
110 ((AliveCount = 1) and ((GameFlags and gfOneClanMode) <> 0)) then exit(false); |
110 CheckForWin:= true; |
111 CheckForWin:= true; |
111 |
112 |
112 TurnTimeLeft:= 0; |
113 TurnTimeLeft:= 0; |
113 if AliveCount = 0 then |
114 if AliveCount = 0 then |
114 begin // draw |
115 begin // draw |