equal
deleted
inserted
replaced
146 (Gear^.Health > Gear^.Damage)) or |
146 (Gear^.Health > Gear^.Damage)) or |
147 ((Gear^.Kind = gtMine) and |
147 ((Gear^.Kind = gtMine) and |
148 (Gear^.Health = 0) and |
148 (Gear^.Health = 0) and |
149 (Gear^.Damage < 35)) |
149 (Gear^.Damage < 35)) |
150 ) and |
150 ) and |
151 (Targets.Count < 256) then |
151 (Targets.Count < 255) then |
152 begin |
152 begin |
153 with Targets.ar[Targets.Count] do |
153 with Targets.ar[Targets.Count] do |
154 begin |
154 begin |
155 skip:= false; |
155 skip:= false; |
156 dead:= false; |
156 dead:= false; |