equal
deleted
inserted
replaced
103 (* gtTardis *) , amTardis |
103 (* gtTardis *) , amTardis |
104 (* gtIceGun *) , amIceGun |
104 (* gtIceGun *) , amIceGun |
105 (* gtAddAmmo *) , amNothing |
105 (* gtAddAmmo *) , amNothing |
106 (* gtGenericFaller *) , amNothing |
106 (* gtGenericFaller *) , amNothing |
107 (* gtKnife *) , amKnife |
107 (* gtKnife *) , amKnife |
108 (* gtDuck *) , amNothing // TODO: Add ammo type |
108 (* gtDuck *) , amDuck |
109 ); |
109 ); |
110 |
110 |
111 |
111 |
112 var GCounter: LongWord = 0; // this does not get re-initialized, but should be harmless |
112 var GCounter: LongWord = 0; // this does not get re-initialized, but should be harmless |
113 |
113 |