equal
deleted
inserted
replaced
86 Time:= 0; |
86 Time:= 0; |
87 rTime:= 50; |
87 rTime:= 50; |
88 ExplR:= 0; |
88 ExplR:= 0; |
89 Result:= BadTurn; |
89 Result:= BadTurn; |
90 repeat |
90 repeat |
91 rTime:= rTime + 150 + Level * 25 + random * 250; |
91 rTime:= rTime + 300 + Level * 50 + random * 200; |
92 Vx:= - cWindSpeed * rTime / 2 + (Targ.X - Me.X) / rTime; |
92 Vx:= - cWindSpeed * rTime / 2 + (Targ.X - Me.X) / rTime; |
93 Vy:= cGravity * rTime / 2 - (Targ.Y - Me.Y) / rTime; |
93 Vy:= cGravity * rTime / 2 - (Targ.Y - Me.Y) / rTime; |
94 r:= sqr(Vx) + sqr(Vy); |
94 r:= sqr(Vx) + sqr(Vy); |
95 if r <= 1 then |
95 if r <= 1 then |
96 begin |
96 begin |