56 * Racer: Fix racer ghost not getting reset after a skip |
56 * Racer: Fix racer ghost not getting reset after a skip |
57 * Racer, TechRacer: Improve compability with game scheme |
57 * Racer, TechRacer: Improve compability with game scheme |
58 * Space Invasion: No longer allow to set start shield above shield limit |
58 * Space Invasion: No longer allow to set start shield above shield limit |
59 * Battalion, WxW: Crates drop between turns, when appropriate |
59 * Battalion, WxW: Crates drop between turns, when appropriate |
60 * Battalion: Sudden Death effects are now like in the base game |
60 * Battalion: Sudden Death effects are now like in the base game |
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61 * Battalion: Fix incorrect health boost in Highland mode |
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62 * Battalion: Fix points display not updating properly |
61 * King Mode: Fix team sometimes not being killed properly if king drowned |
63 * King Mode: Fix team sometimes not being killed properly if king drowned |
62 * King Mode: Kill resurrected minions if king is not alive |
64 * King Mode: Kill resurrected minions if king is not alive |
63 * King Mode: Fix whole clan being killed if a king died |
65 * King Mode: Fix whole clan being killed if a king died |
64 * King Mode: Fix king placement phase not working correctly with multiple teams in a clan |
66 * King Mode: Fix king placement phase not working correctly with multiple teams in a clan |
65 * HedgeEditor: Fix major FPS drop when there are a lot of objects |
67 * HedgeEditor: Fix major FPS drop when there are a lot of objects |
512 + Climb Home: Show messages when a fire cake is nearby and when you're inside home |
514 + Climb Home: Show messages when a fire cake is nearby and when you're inside home |
513 + ShoppaMap: Map complexity can now be changed with the slider |
515 + ShoppaMap: Map complexity can now be changed with the slider |
514 + ShoppaMap: Remove script parameter “pad” |
516 + ShoppaMap: Remove script parameter “pad” |
515 * The Specialists: Less buggy hog switching at turn start |
517 * The Specialists: Less buggy hog switching at turn start |
516 * Mutant: When game ends due to all land being gone, declare the highest-scoring team the winner |
518 * Mutant: When game ends due to all land being gone, declare the highest-scoring team the winner |
517 * Battalion: Fix incorrect health boost in Highland mode |
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518 * Battalion: Some texts in the mission panel were wrong and misleading |
519 * Battalion: Some texts in the mission panel were wrong and misleading |
519 * Battalion: Fix points display not updating properly |
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520 * Construction Mode: Remove drill strike if added by weapon scheme (it's broken) |
520 * Construction Mode: Remove drill strike if added by weapon scheme (it's broken) |
521 * Construction Mode, Racer, HedgeEditor: No longer play Incoming voice for building stuff, fix other sound problems |
521 * Construction Mode, Racer, HedgeEditor: No longer play Incoming voice for building stuff, fix other sound problems |
522 * Capture the Flag: Fix many bugs caused by playing with >2 teams |
522 * Capture the Flag: Fix many bugs caused by playing with >2 teams |
523 * Capture the Flag: Properly place flag when first hog uses kamikaze or TimeBox |
523 * Capture the Flag: Properly place flag when first hog uses kamikaze or TimeBox |
524 * Capture the Flag: Fix flag not being dropped when carrier uses piano strike |
524 * Capture the Flag: Fix flag not being dropped when carrier uses piano strike |