149 |
149 |
150 CaseFreq = 0 |
150 CaseFreq = 0 |
151 MinesNum = 0 |
151 MinesNum = 0 |
152 Explosives = 0 |
152 Explosives = 0 |
153 |
153 |
154 AddTeam(playerTeamName, 0x11F12B, "money", "Island", "Default", "cm_shoppa") |
154 AddTeam(playerTeamName, 0xFF0204, "money", "Island", "Default", "cm_shoppa") |
155 hhs[0] = AddHog(loc("Ace"), 0, 1, "Gasmask") |
155 hhs[0] = AddHog(loc("Ace"), 0, 1, "Gasmask") |
156 SetGearPosition(player, 1380, 1500) |
156 SetGearPosition(player, 1380, 1500) |
157 |
157 |
158 AddTeam(loc("Unsuspecting Louts"), 0xDD0000, "Simple", "Island", "Default", "cm_face") |
158 AddTeam(loc("Unsuspecting Louts"), 0x4980C1, "Simple", "Island", "Default", "cm_face") |
159 for i = 1, 8 do |
159 for i = 1, 8 do |
|
160 -- The name "generic" is a placeholder and will be replaced in AssignCharacter |
160 hhs[i] = AddHog("generic", 0, 1, "NoHat") |
161 hhs[i] = AddHog("generic", 0, 1, "NoHat") |
161 end |
162 end |
162 |
163 |
163 AddTeam(loc("Unlucky Sods"), 0xDD0000, "Simple", "Island", "Default", "cm_balrog") |
164 AddTeam(loc("Unlucky Sods"), 0x4980C1, "Simple", "Island", "Default", "cm_balrog") |
164 for i = 9, 16 do |
165 for i = 9, 16 do |
165 hhs[i] = AddHog("generic", 0, 1, "NoHat") |
166 hhs[i] = AddHog("generic", 0, 1, "NoHat") |
166 end |
167 end |
167 |
168 |
168 end |
169 end |