equal
deleted
inserted
replaced
80 SpawnAmmoCrate(745,418,amShotgun) --shotgun1 |
80 SpawnAmmoCrate(745,418,amShotgun) --shotgun1 |
81 SpawnAmmoCrate(833,432,amFirePunch) --fire punch |
81 SpawnAmmoCrate(833,432,amFirePunch) --fire punch |
82 GirderCrate = SpawnAmmoCrate(1789,514,amShotgun) -- final shotgun |
82 GirderCrate = SpawnAmmoCrate(1789,514,amShotgun) -- final shotgun |
83 SpawnAmmoCrate(1181,419,amBee) |
83 SpawnAmmoCrate(1181,419,amBee) |
84 |
84 |
85 ShowMission(loc("Spooky Tree"), loc("Scenario"), loc("Eliminate the enemy before the time runs out.") .. "|" .. loc("Mines time: 0 seconds"), -amBee, 0) |
85 ShowMission(loc("Spooky Tree"), loc("Scenario"), |
|
86 loc("Eliminate the enemy before the time runs out.") .. "|" .. |
|
87 loc("Unlimited Attacks: Attacks don't end your turn") .. "|" .. |
|
88 loc("Mines time: 0 seconds"), -amBee, 0) |
86 |
89 |
87 SetWind(-75) |
90 SetWind(-75) |
88 |
91 |
89 end |
92 end |
90 |
93 |