equal
deleted
inserted
replaced
1297 UnshiftWorld(); |
1297 UnshiftWorld(); |
1298 end; |
1298 end; |
1299 |
1299 |
1300 DrawGearsGui(); |
1300 DrawGearsGui(); |
1301 |
1301 |
|
1302 // Finger (arrow pointing to hedgehog). |
|
1303 // NOT wrapped like the other stuff because it might be confusing. |
|
1304 DrawFinger(); |
|
1305 |
1302 // everything after this ChangeDepth will be drawn outside the screen |
1306 // everything after this ChangeDepth will be drawn outside the screen |
1303 // note: negative parallax gears should last very little for a smooth stereo effect |
1307 // note: negative parallax gears should last very little for a smooth stereo effect |
1304 ChangeDepth(RM, cStereo_Outside); |
1308 ChangeDepth(RM, cStereo_Outside); |
1305 |
1309 |
1306 if replicateToLeft then |
1310 if replicateToLeft then |