equal
deleted
inserted
replaced
1758 FreeAndNilTexture(fpsTexture); |
1758 FreeAndNilTexture(fpsTexture); |
1759 fpsTexture:= Surface2Tex(tmpSurface, false); |
1759 fpsTexture:= Surface2Tex(tmpSurface, false); |
1760 SDL_FreeSurface(tmpSurface) |
1760 SDL_FreeSurface(tmpSurface) |
1761 end; |
1761 end; |
1762 if fpsTexture <> nil then |
1762 if fpsTexture <> nil then |
1763 DrawTexture((cScreenWidth shr 1) - 60 - offsetY, offsetX, fpsTexture); |
1763 DrawTexture((cScreenWidth shr 1) - 20 - fpsTexture^.w - offsetY, offsetX, fpsTexture); |
1764 end; |
1764 end; |
1765 end; |
1765 end; |
1766 |
1766 |
1767 // Quit Y/N question |
1767 // Quit Y/N question |
1768 if GameState = gsConfirm then |
1768 if GameState = gsConfirm then |