137 -- you want the missions to use it |
137 -- you want the missions to use it |
138 |
138 |
139 -- [med] improve ammo handling (if possible, take more scheme settings into account) |
139 -- [med] improve ammo handling (if possible, take more scheme settings into account) |
140 -- also be sure to generate wep data so crates don't have 0 in them (done?) |
140 -- also be sure to generate wep data so crates don't have 0 in them (done?) |
141 |
141 |
142 -- [low] match the user picked color to the color array |
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143 |
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144 -- [low] break up the division of labor of the tools into airstrike, minestrike, napalm, etc. |
142 -- [low] break up the division of labor of the tools into airstrike, minestrike, napalm, etc. |
145 --[[ |
143 --[[ |
146 girder = "Girder Placement Mode", |
144 girder = "Girder Placement Mode", |
147 rubber = "Rubber Placement Mode", |
145 rubber = "Rubber Placement Mode", |
148 |
146 |
181 -- [low] eventually incorporate scripted structures into the editor / mission mode |
179 -- [low] eventually incorporate scripted structures into the editor / mission mode |
182 |
180 |
183 -- [low] some kind of support for single team training missions |
181 -- [low] some kind of support for single team training missions |
184 -- we could possibly add gfOneClanMode and kill the other team we're playing with? |
182 -- we could possibly add gfOneClanMode and kill the other team we're playing with? |
185 |
183 |
186 -- [never?] set all actors to heresurrectible (why did I want this?) |
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187 |
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188 -- [never?] more detailed goal tagging and multi-stage triggers |
184 -- [never?] more detailed goal tagging and multi-stage triggers |
189 |
185 |
190 -- [never?] theoretically might be possible to create forts (and other grouped objects) |
186 -- [never?] theoretically might be possible to create forts (and other grouped objects) |
191 -- that can be mirrored and generated/placed in a big enough space |
187 -- that can be mirrored and generated/placed in a big enough space |
192 |
188 |
193 -- [never?] add a pulsing glow thing for sprites you have selected, |
189 -- [never?] add a pulsing glow thing for sprites you have selected, |
194 -- kind of like the invaders in SpaceInvader (currently they are just displayed as purple) |
190 -- kind of like the invaders in SpaceInvader (currently they are just displayed as purple) |
195 |
191 |
196 -- [never?] add the thing that would be useful for this editor, but that others might use to cheat |
192 -- [never?] add the thing that would be useful for this editor, but that others might use to cheat |
197 |
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198 -- [never?] improve "illegal" placement detection (pretty sure should just let people do what they want) |
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199 |
193 |
200 -- [never?] add GUIs for editing ammo, init settings, additional gear attributes |
194 -- [never?] add GUIs for editing ammo, init settings, additional gear attributes |
201 -- perhaps using precise with timer to enable/disable certain features |
195 -- perhaps using precise with timer to enable/disable certain features |
202 |
196 |
203 --[[ gui menu ideas that have long since been abandoned |
197 --[[ gui menu ideas that have long since been abandoned |