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1 // |
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2 // SingleSchemeViewController.m |
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3 // Hedgewars |
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4 // |
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5 // Created by Vittorio on 23/05/10. |
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6 // Copyright 2010 __MyCompanyName__. All rights reserved. |
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7 // |
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8 |
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9 #import "SingleSchemeViewController.h" |
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10 #import <QuartzCore/QuartzCore.h> |
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11 #import "CommodityFunctions.h" |
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12 #import "UIImageExtra.h" |
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13 |
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14 @implementation SingleSchemeViewController |
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15 @synthesize textFieldBeingEdited, schemeArray, basicSettingList, gameModifierArray; |
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16 |
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17 -(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { |
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18 return rotationManager(interfaceOrientation); |
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19 } |
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20 |
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21 #pragma mark - |
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22 #pragma mark View lifecycle |
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23 -(void) viewDidLoad { |
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24 [super viewDidLoad]; |
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25 |
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26 NSArray *mods = [[NSArray alloc] initWithObjects: |
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27 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Fort Mode",@""),@"title", |
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28 NSLocalizedString(@"Defend your fort and destroy the opponents (two team colours max)",@""),@"description", |
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29 @"Forts",@"image",nil], |
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30 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Divide Team",@""),@"title", |
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31 NSLocalizedString(@"Teams will start on opposite sides of the terrain (two team colours max)",@""),@"description", |
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32 @"TeamsDivide",@"image",nil], |
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33 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Solid Land",@""),@"title", |
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34 NSLocalizedString(@"Land can not be destroyed",@""),@"description", |
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35 @"Solid",@"image",nil], |
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36 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Add Border",@""),@"title", |
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37 NSLocalizedString(@"Add an indestructable border around the terrain",@""),@"description", |
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38 @"Border",@"image",nil], |
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39 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Low Gravity",@""),@"title", |
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40 NSLocalizedString(@"Lower gravity",@""),@"description", |
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41 @"LowGravity",@"image",nil], |
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42 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Laser Sight",@""),@"title", |
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43 NSLocalizedString(@"Assisted aiming with laser sight",@""),@"description", |
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44 @"LaserSight",@"image",nil], |
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45 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Invulnerable",@""),@"title", |
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46 NSLocalizedString(@"All hogs have a personal forcefield",@""),@"description", |
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47 @"Invulnerable",@"image",nil], |
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48 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Add Mines",@""),@"title", |
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49 NSLocalizedString(@"Enable random mines",@""),@"description", |
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50 @"Mines",@"image",nil], |
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51 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Vampirism Mode",@""),@"title", |
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52 NSLocalizedString(@"Gain 80% of the damage you do back in health",@""),@"description", |
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53 @"Vampiric",@"image",nil], |
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54 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Karma Mode",@""),@"title", |
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55 NSLocalizedString(@"Share your opponents pain, share their damage",@""),@"description", |
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56 @"Karma",@"image",nil], |
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57 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Artillery Mode",@""),@"title", |
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58 NSLocalizedString(@"Your hogs are unable to move, test your aim",@""),@"description", |
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59 @"Artillery",@"image",nil], |
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60 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Random Order",@""),@"title", |
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61 NSLocalizedString(@"Order of play is random instead of in room order",@""),@"description", |
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62 @"RandomOrder",@"image",nil], |
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63 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"King Mode",@""),@"title", |
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64 NSLocalizedString(@"Play with a King. If he dies, your side loses",@""),@"description", |
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65 @"King",@"image",nil], |
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66 [NSDictionary dictionaryWithObjectsAndKeys: NSLocalizedString(@"Place Hedgehogs",@""),@"title", |
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67 NSLocalizedString(@"Take turns placing your hedgehogs pre-game",@""),@"description", |
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68 @"PlaceHog",@"image",nil], |
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69 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Clan Shares Ammo",@""),@"title", |
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70 NSLocalizedString(@"Ammo is shared between all clan teams",@""),@"description", |
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71 @"SharedAmmo",@"image",nil], |
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72 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Disable Girders",@""),@"title", |
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73 NSLocalizedString(@"Disable girders when generating random maps",@""),@"description", |
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74 @"DisableGirders",@"image",nil], |
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75 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Disable Land Objects",@""),@"title", |
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76 NSLocalizedString(@"Disable land objects when generating maps",@""),@"description", |
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77 @"DisableLandObjects",@"image",nil], |
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78 nil]; |
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79 self.gameModifierArray = mods; |
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80 [mods release]; |
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81 |
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82 NSArray *basicSettings = [[NSArray alloc] initWithObjects: |
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83 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Damage Modifier",@""),@"title",@"Damage",@"image",nil], |
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84 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Turn Time",@""),@"title",@"Time",@"image",nil], |
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85 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Initial Health",@""),@"title",@"Health",@"image",nil], |
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86 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Sudden Death Timeout",@""),@"title",@"SuddenDeath",@"image",nil], |
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87 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Crate Drops",@""),@"title",@"Box",@"image",nil], |
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88 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Mines Time",@""),@"title",@"Time",@"image",nil], |
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89 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Mines Number",@""),@"title",@"Mine",@"image",nil], |
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90 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Dud Mines Probability",@""),@"title",@"Dud",@"image",nil], |
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91 [NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Explosives",@""),@"title",@"Damage",@"image",nil], |
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92 nil]; |
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93 self.basicSettingList = basicSettings; |
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94 [basicSettings release]; |
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95 } |
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96 |
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97 // load from file |
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98 -(void) viewWillAppear:(BOOL) animated { |
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99 [super viewWillAppear:animated]; |
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100 |
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101 NSString *schemeFile = [[NSString alloc] initWithFormat:@"%@/%@.plist",SCHEMES_DIRECTORY(),self.title]; |
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102 NSMutableArray *scheme = [[NSMutableArray alloc] initWithContentsOfFile:schemeFile]; |
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103 self.schemeArray = scheme; |
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104 [scheme release]; |
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105 [schemeFile release]; |
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106 |
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107 [self.tableView reloadData]; |
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108 } |
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109 |
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110 // save to file |
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111 -(void) viewWillDisappear:(BOOL) animated { |
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112 [super viewWillDisappear:animated]; |
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113 |
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114 NSString *schemeFile = [[NSString alloc] initWithFormat:@"%@/%@.plist",SCHEMES_DIRECTORY(),self.title]; |
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115 [self.schemeArray writeToFile:schemeFile atomically:YES]; |
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116 [schemeFile release]; |
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117 } |
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118 |
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119 #pragma mark - |
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120 #pragma mark textfield methods |
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121 -(void) cancel:(id) sender { |
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122 if (textFieldBeingEdited != nil) |
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123 [self.textFieldBeingEdited resignFirstResponder]; |
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124 } |
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125 |
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126 // set the new value |
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127 -(BOOL) save:(id) sender { |
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128 if (textFieldBeingEdited != nil) { |
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129 [[NSFileManager defaultManager] removeItemAtPath:[NSString stringWithFormat:@"%@/%@.plist",SCHEMES_DIRECTORY(),self.title] error:NULL]; |
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130 self.title = self.textFieldBeingEdited.text; |
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131 [self.schemeArray writeToFile:[NSString stringWithFormat:@"%@/%@.plist",SCHEMES_DIRECTORY(),self.title] atomically:YES]; |
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132 [self.textFieldBeingEdited resignFirstResponder]; |
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133 return YES; |
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134 } |
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135 return NO; |
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136 } |
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137 |
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138 // the textfield is being modified, update the navigation controller |
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139 -(void) textFieldDidBeginEditing:(UITextField *)aTextField{ |
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140 self.textFieldBeingEdited = aTextField; |
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141 |
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142 UIBarButtonItem *cancelButton = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Cancel",@"from schemes table") |
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143 style:UIBarButtonItemStylePlain |
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144 target:self |
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145 action:@selector(cancel:)]; |
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146 self.navigationItem.leftBarButtonItem = cancelButton; |
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147 [cancelButton release]; |
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148 |
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149 UIBarButtonItem *saveButton = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Save",@"from schemes table") |
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150 style:UIBarButtonItemStyleDone |
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151 target:self |
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152 action:@selector(save:)]; |
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153 self.navigationItem.rightBarButtonItem = saveButton; |
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154 [saveButton release]; |
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155 } |
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156 |
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157 // the textfield has been modified, check for empty strings and restore original navigation bar |
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158 -(void) textFieldDidEndEditing:(UITextField *)aTextField{ |
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159 if ([textFieldBeingEdited.text length] == 0) |
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160 textFieldBeingEdited.text = [NSString stringWithFormat:@"New Scheme"]; |
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161 |
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162 self.textFieldBeingEdited = nil; |
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163 self.navigationItem.rightBarButtonItem = self.navigationItem.backBarButtonItem; |
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164 self.navigationItem.leftBarButtonItem = nil; |
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165 } |
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166 |
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167 // limit the size of the field to 64 characters like in original frontend |
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168 -(BOOL) textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string { |
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169 int limit = 64; |
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170 return !([textField.text length] > limit && [string length] > range.length); |
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171 } |
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172 |
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173 |
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174 #pragma mark - |
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175 #pragma mark Table view data source |
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176 -(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView { |
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177 return 3; |
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178 } |
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179 |
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180 -(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { |
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181 switch (section) { |
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182 case 0: |
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183 return 1; |
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184 break; |
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185 case 1: |
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186 return [self.basicSettingList count]; |
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187 break; |
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188 case 2: |
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189 return [self.gameModifierArray count]; |
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190 default: |
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191 break; |
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192 } |
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193 return 0; |
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194 } |
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195 |
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196 -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { |
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197 static NSString *CellIdentifier0 = @"Cell0"; |
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198 static NSString *CellIdentifier1 = @"Cell1"; |
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199 static NSString *CellIdentifier2 = @"Cell2"; |
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200 |
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201 UITableViewCell *cell = nil; |
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202 NSInteger row = [indexPath row]; |
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203 |
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204 switch ([indexPath section]) { |
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205 case 0: |
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206 cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier0]; |
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207 if (cell == nil) { |
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208 cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault |
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209 reuseIdentifier:CellIdentifier0] autorelease]; |
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210 // create a uitextfield for each row, expand it to take the maximum size |
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211 UITextField *aTextField = [[UITextField alloc] |
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212 initWithFrame:CGRectMake(5, 12, (cell.frame.size.width + cell.frame.size.width/3) - 42, 25)]; |
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213 aTextField.clearsOnBeginEditing = NO; |
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214 aTextField.returnKeyType = UIReturnKeyDone; |
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215 aTextField.adjustsFontSizeToFitWidth = YES; |
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216 aTextField.delegate = self; |
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217 aTextField.tag = [indexPath row]; |
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218 aTextField.font = [UIFont boldSystemFontOfSize:[UIFont systemFontSize] + 2]; |
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219 aTextField.clearButtonMode = UITextFieldViewModeWhileEditing; |
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220 [aTextField addTarget:self action:@selector(save:) forControlEvents:UIControlEventEditingDidEndOnExit]; |
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221 [cell.contentView addSubview:aTextField]; |
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222 [aTextField release]; |
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223 } |
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224 |
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225 for (UIView *oneView in cell.contentView.subviews) { |
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226 if ([oneView isMemberOfClass:[UITextField class]]) { |
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227 // we find the uitextfied and we'll use its tag to understand which one is being edited |
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228 UITextField *textFieldFound = (UITextField *)oneView; |
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229 textFieldFound.text = self.title; |
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230 } |
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231 } |
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232 cell.detailTextLabel.text = nil; |
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233 cell.imageView.image = nil; |
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234 break; |
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235 case 1: |
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236 cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier1]; |
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237 if (cell == nil) { |
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238 cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault |
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239 reuseIdentifier:CellIdentifier1] autorelease]; |
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240 } |
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241 |
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242 UIImage *img = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/icon%@.png",BTN_DIRECTORY(),[[self.basicSettingList objectAtIndex:row] objectForKey:@"image"]]]; |
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243 cell.imageView.image = [img scaleToSize:CGSizeMake(40, 40)]; |
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244 [img release]; |
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245 cell.textLabel.text = [[self.basicSettingList objectAtIndex:row] objectForKey:@"title"]; |
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246 cell.detailTextLabel.text = nil; |
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247 break; |
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248 case 2: |
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249 cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier2]; |
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250 if (cell == nil) { |
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251 cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle |
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252 reuseIdentifier:CellIdentifier2] autorelease]; |
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253 UISwitch *onOff = [[UISwitch alloc] init]; |
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254 onOff.tag = row; |
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255 [onOff addTarget:self action:@selector(toggleSwitch:) forControlEvents:UIControlEventValueChanged]; |
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256 cell.accessoryView = onOff; |
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257 [onOff release]; |
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258 } |
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259 |
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260 UIImage *image = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/btn%@.png",BTN_DIRECTORY(),[[self.gameModifierArray objectAtIndex:row] objectForKey:@"image"]]]; |
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261 cell.imageView.image = image; |
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262 [image release]; |
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263 [cell.imageView.layer setCornerRadius:7.0f]; |
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264 [cell.imageView.layer setMasksToBounds:YES]; |
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265 cell.textLabel.text = [[self.gameModifierArray objectAtIndex:row] objectForKey:@"title"]; |
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266 cell.detailTextLabel.text = [[self.gameModifierArray objectAtIndex:row] objectForKey:@"description"]; |
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267 [(UISwitch *)cell.accessoryView setOn:[[self.schemeArray objectAtIndex:row] boolValue] animated:NO]; |
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268 } |
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269 |
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270 return cell; |
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271 } |
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272 |
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273 -(void) toggleSwitch:(id) sender { |
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274 UISwitch *theSwitch = (UISwitch *)sender; |
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275 [self.schemeArray replaceObjectAtIndex:theSwitch.tag withObject:[NSNumber numberWithBool:theSwitch.on]]; |
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276 } |
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277 |
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278 |
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279 #pragma mark - |
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280 #pragma mark Table view delegate |
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281 -(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { |
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282 |
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283 if ([indexPath section] == 0) { |
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284 UITableViewCell *cell = [aTableView cellForRowAtIndexPath:indexPath]; |
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285 for (UIView *oneView in cell.contentView.subviews) { |
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286 if ([oneView isMemberOfClass:[UITextField class]]) { |
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287 textFieldBeingEdited = (UITextField *)oneView; |
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288 [textFieldBeingEdited becomeFirstResponder]; |
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289 } |
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290 } |
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291 } |
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292 [aTableView deselectRowAtIndexPath:indexPath animated:YES]; |
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293 } |
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294 |
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295 |
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296 #pragma mark - |
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297 #pragma mark Memory management |
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298 -(void) didReceiveMemoryWarning { |
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299 [super didReceiveMemoryWarning]; |
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300 } |
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301 |
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302 -(void) viewDidUnload { |
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303 self.textFieldBeingEdited = nil; |
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304 self.schemeArray = nil; |
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305 self.basicSettingList = nil; |
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306 self.gameModifierArray = nil; |
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307 [super viewDidUnload]; |
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308 MSG_DIDUNLOAD(); |
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309 } |
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310 |
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311 -(void) dealloc { |
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312 [textFieldBeingEdited release]; |
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313 [schemeArray release]; |
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314 [basicSettingList release]; |
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315 [gameModifierArray release]; |
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316 [super dealloc]; |
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317 } |
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318 |
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319 |
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320 @end |
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321 |