equal
deleted
inserted
replaced
186 << QVariant(true) // shared ammo 15 |
186 << QVariant(true) // shared ammo 15 |
187 << QVariant(true) // disable girders 16 |
187 << QVariant(true) // disable girders 16 |
188 << QVariant(false) // disable land objects 17 |
188 << QVariant(false) // disable land objects 17 |
189 << QVariant(false) // AI survival 18 |
189 << QVariant(false) // AI survival 18 |
190 << QVariant(false) // inf. attack 19 |
190 << QVariant(false) // inf. attack 19 |
191 << QVariant(false) // reset weps 20 |
191 << QVariant(true) // reset weps 20 |
192 << QVariant(false) // per hog ammo 21 |
192 << QVariant(false) // per hog ammo 21 |
193 << QVariant(false) // no wind 22 |
193 << QVariant(false) // no wind 22 |
194 << QVariant(false) // more wind 23 |
194 << QVariant(false) // more wind 23 |
195 << QVariant(100) // damage modfier 24 |
195 << QVariant(100) // damage modfier 24 |
196 << QVariant(30) // turn time 25 |
196 << QVariant(30) // turn time 25 |