QTfrontend/hwform.cpp
changeset 372 4bac77f8cd38
parent 352 4665bfe25470
child 373 df912aab6b7e
equal deleted inserted replaced
371:731ad6d27bd1 372:4bac77f8cd38
   246 	connect(hwnet, SIGNAL(EnteredGame()), this, SLOT(NetGameEnter()));
   246 	connect(hwnet, SIGNAL(EnteredGame()), this, SLOT(NetGameEnter()));
   247 	connect(hwnet, SIGNAL(AddNetTeam(const HWTeam&)), this, SLOT(AddNetTeam(const HWTeam&)));
   247 	connect(hwnet, SIGNAL(AddNetTeam(const HWTeam&)), this, SLOT(AddNetTeam(const HWTeam&)));
   248 
   248 
   249 	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(hhogsNumChanged(const HWTeam&)),
   249 	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(hhogsNumChanged(const HWTeam&)),
   250 		hwnet, SLOT(onHedgehogsNumChanged(const HWTeam&)));
   250 		hwnet, SLOT(onHedgehogsNumChanged(const HWTeam&)));
       
   251 	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamColorChanged(const HWTeam&)),
       
   252 		hwnet, SLOT(onTeamColorChanged(const HWTeam&)));
   251 	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamWillPlay(HWTeam)), hwnet, SLOT(AddTeam(HWTeam)));
   253 	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamWillPlay(HWTeam)), hwnet, SLOT(AddTeam(HWTeam)));
   252 	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamNotPlaying(const HWTeam&)), hwnet, SLOT(RemoveTeam(const HWTeam&)));
   254 	connect(ui.pageNetGame->pNetTeamsWidget, SIGNAL(teamNotPlaying(const HWTeam&)), hwnet, SLOT(RemoveTeam(const HWTeam&)));
   253 
   255 
   254 	connect(ui.pageNetGame->pGameCFG, SIGNAL(seedChanged(const QString &)), hwnet, SLOT(onSeedChanged(const QString &)));
   256 	connect(ui.pageNetGame->pGameCFG, SIGNAL(seedChanged(const QString &)), hwnet, SLOT(onSeedChanged(const QString &)));
   255 	connect(ui.pageNetGame->pGameCFG, SIGNAL(mapChanged(const QString &)), hwnet, SLOT(onMapChanged(const QString &)));
   257 	connect(ui.pageNetGame->pGameCFG, SIGNAL(mapChanged(const QString &)), hwnet, SLOT(onMapChanged(const QString &)));
   264 	connect(hwnet, SIGNAL(initHealthChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(setInitHealth(quint32)));
   266 	connect(hwnet, SIGNAL(initHealthChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(setInitHealth(quint32)));
   265 	connect(hwnet, SIGNAL(turnTimeChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(setTurnTime(quint32)));
   267 	connect(hwnet, SIGNAL(turnTimeChanged(quint32)), ui.pageNetGame->pGameCFG, SLOT(setTurnTime(quint32)));
   266 	connect(hwnet, SIGNAL(fortsModeChanged(bool)), ui.pageNetGame->pGameCFG, SLOT(setFortsMode(bool)));
   268 	connect(hwnet, SIGNAL(fortsModeChanged(bool)), ui.pageNetGame->pGameCFG, SLOT(setFortsMode(bool)));
   267 	connect(hwnet, SIGNAL(hhnumChanged(const HWTeam&)), 
   269 	connect(hwnet, SIGNAL(hhnumChanged(const HWTeam&)), 
   268 		ui.pageNetGame->pNetTeamsWidget, SLOT(changeHHNum(const HWTeam&)));
   270 		ui.pageNetGame->pNetTeamsWidget, SLOT(changeHHNum(const HWTeam&)));
   269 
   271 	connect(hwnet, SIGNAL(teamColorChanged(const HWTeam&)), 
       
   272 		ui.pageNetGame->pNetTeamsWidget, SLOT(changeTeamColor(const HWTeam&)));
   270 
   273 
   271 	hwnet->Connect(hostName, port, nick);
   274 	hwnet->Connect(hostName, port, nick);
   272 	config->SaveOptions();
   275 	config->SaveOptions();
   273 }
   276 }
   274 
   277