217 cShowFPS:= true; |
217 cShowFPS:= true; |
218 {$ELSE} |
218 {$ELSE} |
219 cShowFPS:= false; // update me at release time |
219 cShowFPS:= false; // update me at release time |
220 {$ENDIF} |
220 {$ENDIF} |
221 val(gameArgs[0], ipcPort); |
221 val(gameArgs[0], ipcPort); |
222 val(gameArgs[1], cScreenHeight); |
222 val(gameArgs[1], cScreenWidth); |
223 val(gameArgs[2], cScreenWidth); |
223 val(gameArgs[2], cScreenHeight); |
224 val(gameArgs[3], cReducedQuality); |
224 val(gameArgs[3], cReducedQuality); |
225 cLocaleFName:= gameArgs[4]; |
225 cLocaleFName:= gameArgs[4]; |
226 UserNick:= gameArgs[5]; |
226 UserNick:= gameArgs[5]; |
227 isSoundEnabled:= gameArgs[6] = '1'; |
227 isSoundEnabled:= gameArgs[6] = '1'; |
228 isMusicEnabled:= gameArgs[7] = '1'; |
228 isMusicEnabled:= gameArgs[7] = '1'; |
229 cAltDamage:= gameArgs[8] = '1'; |
229 cAltDamage:= gameArgs[8] = '1'; |
230 //gameArgs[9] unused |
230 val(gameArgs[9], rotationQt); |
231 recordFileName:= gameArgs[10]; |
231 recordFileName:= gameArgs[10]; |
232 {$ENDIF} |
232 {$ENDIF} |
233 |
233 |
234 cLogfileBase:= 'game'; |
234 cLogfileBase:= 'game'; |
235 initEverything(true); |
235 initEverything(true); |