equal
deleted
inserted
replaced
662 function DoWeaklingsKilled() |
662 function DoWeaklingsKilled() |
663 SetGearMessage(CurrentHedgehog, 0) |
663 SetGearMessage(CurrentHedgehog, 0) |
664 AddAnim(stronglingsAnim) |
664 AddAnim(stronglingsAnim) |
665 AddFunction({func = AfterStronglingsAnim, args = {}}) |
665 AddFunction({func = AfterStronglingsAnim, args = {}}) |
666 stage = interWeakStage |
666 stage = interWeakStage |
667 ParseCommand("teamgone " .. loc("Weaklings")) |
667 DismissTeam(loc("Weaklings")) |
668 end |
668 end |
669 |
669 |
670 function CheckRefuse() |
670 function CheckRefuse() |
671 return GetX(dense) > 1400 and StoppedGear(dense) |
671 return GetX(dense) > 1400 and StoppedGear(dense) |
672 end |
672 end |
821 |
821 |
822 function DoDead() |
822 function DoDead() |
823 AddCaption(loc("...and so the cyborgs took over the world...")) |
823 AddCaption(loc("...and so the cyborgs took over the world...")) |
824 stage = loseStage |
824 stage = loseStage |
825 TurnTimeLeft = 0 |
825 TurnTimeLeft = 0 |
826 ParseCommand("teamgone " .. loc("Natives")) |
826 DismissTeam(loc("Natives")) |
827 end |
827 end |
828 |
828 |
829 function CheckDenseDead() |
829 function CheckDenseDead() |
830 return denseDead and choice ~= choiceAttack |
830 return denseDead and choice ~= choiceAttack |
831 end |
831 end |