equal
deleted
inserted
replaced
384 arguments << "--prefix"; |
384 arguments << "--prefix"; |
385 arguments << datadir->absolutePath(); |
385 arguments << datadir->absolutePath(); |
386 arguments << "--user-prefix"; |
386 arguments << "--user-prefix"; |
387 arguments << cfgdir->absolutePath(); |
387 arguments << cfgdir->absolutePath(); |
388 arguments << "--locale"; |
388 arguments << "--locale"; |
|
389 // TODO: Don't bother translators with this nonsense and detect this file automatically. |
|
390 //: IMPORTANT: This text has a special meaning, do not translate it directly. This is the file name of translation files for the game engine, found in Data/Locale/. Usually, you replace “en” with the ISO-639-1 language code of your language. |
389 arguments << tr("en.txt"); |
391 arguments << tr("en.txt"); |
390 arguments << "--frame-interval"; |
392 arguments << "--frame-interval"; |
391 arguments << QString::number(config->timerInterval()); |
393 arguments << QString::number(config->timerInterval()); |
392 arguments << "--volume"; |
394 arguments << "--volume"; |
393 arguments << QString::number(config->volume()); |
395 arguments << QString::number(config->volume()); |