110 end |
113 end |
111 |
114 |
112 function SetupAnimWater() |
115 function SetupAnimWater() |
113 startAnim = { |
116 startAnim = { |
114 {func = AnimWait, args = {natives[1], 3000}}, |
117 {func = AnimWait, args = {natives[1], 3000}}, |
115 {func = AnimCaption, args = {natives[ramonNum], "Back in the village, the two tribes finally started to live in harmony.", 5000}}, |
118 {func = AnimCaption, args = {natives[ramonNum], loc("Back in the village, the two tribes finally started to live in harmony."), 5000}}, |
116 {func = AnimSay, args = {natives[ramonNum], "You got a killer mask there, amigo!", SAY_SAY, 5500}}, |
119 {func = AnimSay, args = {natives[ramonNum], loc("You got a killer mask there, amigo!"), SAY_SAY, 5500}}, |
117 {func = AnimSay, args = {cannibals[brainNum], "Thanks, man! It really means a lot to me.", SAY_SAY, 6000}}, |
120 {func = AnimSay, args = {cannibals[brainNum], loc("Thanks, man! It really means a lot to me."), SAY_SAY, 6000}}, |
118 {func = AnimSay, args = {natives[wiseNum], "So, uhmm, how did you manage to teleport them so far?", SAY_SAY, 8000}}, |
121 {func = AnimSay, args = {natives[wiseNum], loc("So, uhmm, how did you manage to teleport them so far?"), SAY_SAY, 8000}}, |
119 {func = AnimSay, args = {cannibals[corpseNum], "It's all about the right carrots, you know.", SAY_SAY, 7000}}, |
122 {func = AnimSay, args = {cannibals[corpseNum], loc("It's all about the right carrots, you know."), SAY_SAY, 7000}}, |
120 {func = AnimSay, args = {natives[wiseNum], "Of course! It's all obvious now!", SAY_SAY, 4500}}, |
123 {func = AnimSay, args = {natives[wiseNum], loc("Of course! It's all obvious now!"), SAY_SAY, 4500}}, |
121 {func = AnimSay, args = {natives[chiefNum], "I can't believe how blind we were...", SAY_SAY, 4500}}, |
124 {func = AnimSay, args = {natives[chiefNum], loc("I can't believe how blind we were."), SAY_SAY, 4500}}, |
122 {func = AnimSay, args = {natives[chiefNum], "Fighting instead of cultivating a beautiful friendship.", SAY_SAY, 8500}}, |
125 {func = AnimSay, args = {natives[chiefNum], loc("Fighting instead of cultivating a beautiful friendship."), SAY_SAY, 8500}}, |
123 {func = AnimSay, args = {cannibals[hanniNum], "One shall not judge one by one's appearance!", SAY_SAY, 7000}}, |
126 {func = AnimSay, args = {cannibals[hanniNum], loc("One shall not judge one by one's appearance!"), SAY_SAY, 7000}}, |
124 {func = AnimSay, args = {natives[chiefNum], "You speak great truth, Hannibal. Here, take a sip!", SAY_SAY, 7500}}, |
127 {func = AnimSay, args = {natives[chiefNum], loc("You speak great truth, Hannibal. Here, take a sip!"), SAY_SAY, 7500}}, |
125 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
128 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
126 {func = AnimWait, args = {natives[1], 1000}}, |
129 {func = AnimWait, args = {natives[1], 1000}}, |
127 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
130 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
128 {func = AnimWait, args = {natives[1], 1000}}, |
131 {func = AnimWait, args = {natives[1], 1000}}, |
129 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
132 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
130 {func = AnimWait, args = {natives[1], 1000}}, |
133 {func = AnimWait, args = {natives[1], 1000}}, |
131 {func = AnimSay, args = {natives[leaksNum], "It's amazing how quickly our lives can change...", SAY_SAY, 7000}}, |
134 {func = AnimSay, args = {natives[leaksNum], loc("It's amazing how quickly our lives can change."), SAY_SAY, 7000}}, |
132 {func = AnimSay, args = {natives[waterNum], "Aye! Fellow! Let me exit this chamber of doom!", SAY_SAY, 7000}}, |
135 {func = AnimSay, args = {natives[waterNum], loc("Aye! Fellow! Let me exit this chamber of doom!"), SAY_SAY, 7000}}, |
133 {func = AnimTurn, args = {natives[princessNum], "Right"}}, |
136 {func = AnimTurn, args = {natives[princessNum], "Right"}}, |
134 {func = AnimSay, args = {natives[princessNum], "It's your fault you're there!", SAY_SAY, 5000}}, |
137 {func = AnimSay, args = {natives[princessNum], loc("It's your fault you're there!"), SAY_SAY, 5000}}, |
135 {func = AnimTurn, args = {natives[princessNum], "Left"}}, |
138 {func = AnimTurn, args = {natives[princessNum], "Left"}}, |
136 {func = AnimSay, args = {natives[leaksNum], "I always suspected him!", SAY_SAY, 3000}}, |
139 {func = AnimSay, args = {natives[leaksNum], loc("I always suspected him!"), SAY_SAY, 3000}}, |
137 {func = AnimSay, args = {natives[leaksNum], "Nobody takes walks every day!", SAY_SAY, 4000}}, |
140 {func = AnimSay, args = {natives[leaksNum], loc("Nobody takes walks every day!"), SAY_SAY, 4000}}, |
138 {func = AnimSay, args = {natives[princessNum], "I don't know who I can trust anymore.", SAY_SAY, 6000}}, |
141 {func = AnimSay, args = {natives[princessNum], loc("I don't know who I can trust anymore."), SAY_SAY, 6000}}, |
139 {func = AnimSay, args = {natives[princessNum], "Everywhere I look, I see hogs walking around...", SAY_SAY, 7000}}, |
142 {func = AnimSay, args = {natives[princessNum], loc("Everywhere I look, I see hogs walking around …"), SAY_SAY, 7000}}, |
140 {func = AnimSay, args = {natives[princessNum], "...and I think they are up to something. Something bad!", SAY_SAY, 8000}}, |
143 {func = AnimSay, args = {natives[princessNum], loc("… and I think they are up to something. Something bad!"), SAY_SAY, 8000}}, |
141 {func = AnimMove, args = {natives[leaksNum], "Right", nativePosWater[princessNum][1] - 30, nativePosWater[princessNum][2]}}, |
144 {func = AnimMove, args = {natives[leaksNum], "Right", nativePosWater[princessNum][1] - 30, nativePosWater[princessNum][2]}}, |
142 {func = AnimSay, args = {natives[leaksNum], "You can always trust me! I love you!", SAY_SAY, 6000}}, |
145 {func = AnimSay, args = {natives[leaksNum], loc("You can always trust me! I love you!"), SAY_SAY, 6000}}, |
143 {func = AnimSay, args = {natives[princessNum], "I know and I'm terribly sorry!", SAY_SAY, 5000}}, |
146 {func = AnimSay, args = {natives[princessNum], loc("I know and I'm terribly sorry!"), SAY_SAY, 5000}}, |
144 {func = AnimSay, args = {natives[princessNum], "I love Dense Cloud now!", SAY_SAY, 4000}}, |
147 {func = AnimSay, args = {natives[princessNum], loc("I love Dense Cloud now!"), SAY_SAY, 4000}}, |
145 {func = AnimTurn, args = {natives[princessNum], "Right"}}, |
148 {func = AnimTurn, args = {natives[princessNum], "Right"}}, |
146 {func = AnimMove, args = {natives[denseNum], "Left", nativePosWater[princessNum][1] + 20, nativePosWater[princessNum][2]}}, |
149 {func = AnimMove, args = {natives[denseNum], "Left", nativePosWater[princessNum][1] + 20, nativePosWater[princessNum][2]}}, |
147 {func = AnimSay, args = {natives[denseNum], "Problems, dude? Chillax!", SAY_SAY, 4000}}, |
150 {func = AnimSay, args = {natives[denseNum], loc("Problems, dude? Chillax!"), SAY_SAY, 4000}}, |
148 {func = AnimTurn, args = {natives[leaksNum], "Left"}}, |
151 {func = AnimTurn, args = {natives[leaksNum], "Left"}}, |
149 {func = AnimSay, args = {natives[leaksNum], "(T_T)", SAY_SAY, 6000}}, |
152 {func = AnimSay, args = {natives[leaksNum], loc("Sigh."), SAY_SAY, 6000}}, |
150 {func = AnimSwitchHog, args = {natives[leaksNum]}}, |
153 {func = AnimSwitchHog, args = {natives[leaksNum]}}, |
151 } |
154 } |
152 end |
155 end |
153 |
156 |
154 function SetupAnimDense() |
157 function SetupAnimDense() |
155 startAnim = { |
158 startAnim = { |
156 {func = AnimWait, args = {natives[1], 3000}}, |
159 {func = AnimWait, args = {natives[1], 3000}}, |
157 {func = AnimCaption, args = {natives[ramonNum], "Back in the village, the two tribes finally started to live in harmony.", 5000}}, |
160 {func = AnimCaption, args = {natives[ramonNum], loc("Back in the village, the two tribes finally started to live in harmony."), 5000}}, |
158 {func = AnimSay, args = {natives[ramonNum], "You got a killer mask there, amigo!", SAY_SAY, 5500}}, |
161 {func = AnimSay, args = {natives[ramonNum], loc("You got a killer mask there, amigo!"), SAY_SAY, 5500}}, |
159 {func = AnimSay, args = {cannibals[brainNum], "Thanks, man! It really means a lot to me.", SAY_SAY, 6000}}, |
162 {func = AnimSay, args = {cannibals[brainNum], loc("Thanks, man! It really means a lot to me."), SAY_SAY, 6000}}, |
160 {func = AnimSay, args = {natives[wiseNum], "So, uhmm, how did you manage to teleport them so far?", SAY_SAY, 8000}}, |
163 {func = AnimSay, args = {natives[wiseNum], loc("So, uhmm, how did you manage to teleport them so far?"), SAY_SAY, 8000}}, |
161 {func = AnimSay, args = {cannibals[corpseNum], "It's all about the right carrots, you know.", SAY_SAY, 7000}}, |
164 {func = AnimSay, args = {cannibals[corpseNum], loc("It's all about the right carrots, you know."), SAY_SAY, 7000}}, |
162 {func = AnimSay, args = {natives[wiseNum], "Of course! It's all obvious now!", SAY_SAY, 4500}}, |
165 {func = AnimSay, args = {natives[wiseNum], loc("Of course! It's all obvious now!"), SAY_SAY, 4500}}, |
163 {func = AnimSay, args = {natives[chiefNum], "I can't believe how blind we were...", SAY_SAY, 4500}}, |
166 {func = AnimSay, args = {natives[chiefNum], loc("I can't believe how blind we were."), SAY_SAY, 4500}}, |
164 {func = AnimSay, args = {natives[chiefNum], "Fighting instead of cultivating a beautiful friendship.", SAY_SAY, 8500}}, |
167 {func = AnimSay, args = {natives[chiefNum], loc("Fighting instead of cultivating a beautiful friendship."), SAY_SAY, 8500}}, |
165 {func = AnimSay, args = {cannibals[hanniNum], "One shall not judge one by one's appearance!", SAY_SAY, 7000}}, |
168 {func = AnimSay, args = {cannibals[hanniNum], loc("One shall not judge one by one's appearance!"), SAY_SAY, 7000}}, |
166 {func = AnimSay, args = {natives[chiefNum], "You speak great truth, Hannibal. Here, take a sip!", SAY_SAY, 7500}}, |
169 {func = AnimSay, args = {natives[chiefNum], loc("You speak great truth, Hannibal. Here, take a sip!"), SAY_SAY, 7500}}, |
167 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
170 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
168 {func = AnimWait, args = {natives[1], 1000}}, |
171 {func = AnimWait, args = {natives[1], 1000}}, |
169 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
172 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
170 {func = AnimWait, args = {natives[1], 1000}}, |
173 {func = AnimWait, args = {natives[1], 1000}}, |
171 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
174 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
172 {func = AnimWait, args = {natives[1], 1000}}, |
175 {func = AnimWait, args = {natives[1], 1000}}, |
173 {func = AnimSay, args = {natives[waterNum], "...And then I took a stroll...", SAY_SAY, 4000}}, |
176 {func = AnimSay, args = {natives[waterNum], loc("… and then I took a stroll …"), SAY_SAY, 4000}}, |
174 {func = AnimSay, args = {natives[leaksNum], "It's amazing how quickly our lives can change...", SAY_SAY, 7000}}, |
177 {func = AnimSay, args = {natives[leaksNum], loc("It's amazing how quickly our lives can change."), SAY_SAY, 7000}}, |
175 {func = AnimSay, args = {natives[denseNum], "Dude, let me out!", SAY_SAY, 3000}}, |
178 {func = AnimSay, args = {natives[denseNum], loc("Dude, let me out!"), SAY_SAY, 3000}}, |
176 {func = AnimSay, args = {natives[denseNum], "I already said I'm sorry!", SAY_SAY, 4000}}, |
179 {func = AnimSay, args = {natives[denseNum], loc("I already said I'm sorry!"), SAY_SAY, 4000}}, |
177 {func = AnimTurn, args = {natives[princessNum], "Right"}}, |
180 {func = AnimTurn, args = {natives[princessNum], "Right"}}, |
178 {func = AnimSay, args = {natives[princessNum], "Traitors don't get to shout around here!", SAY_SAY, 7000}}, |
181 {func = AnimSay, args = {natives[princessNum], loc("Traitors don't get to shout around here!"), SAY_SAY, 7000}}, |
179 {func = AnimTurn, args = {natives[princessNum], "Left"}}, |
182 {func = AnimTurn, args = {natives[princessNum], "Left"}}, |
180 {func = AnimSay, args = {natives[leaksNum], "I still can't believe he sold us out like that.", SAY_SAY, 8000}}, |
183 {func = AnimSay, args = {natives[leaksNum], loc("I still can't believe he sold us out like that."), SAY_SAY, 8000}}, |
181 {func = AnimSay, args = {natives[princessNum], "I don't know who I can trust anymore.", SAY_SAY, 6000}}, |
184 {func = AnimSay, args = {natives[princessNum], loc("I don't know who I can trust anymore."), SAY_SAY, 6000}}, |
182 {func = AnimMove, args = {natives[leaksNum], "Right", nativePosDense[princessNum][1] - 30, nativePosDense[princessNum][2]}}, |
185 {func = AnimMove, args = {natives[leaksNum], "Right", nativePosDense[princessNum][1] - 30, nativePosDense[princessNum][2]}}, |
183 {func = AnimSay, args = {natives[leaksNum], "You can always trust me!", SAY_SAY, 4000}}, |
186 {func = AnimSay, args = {natives[leaksNum], loc("You can always trust me!"), SAY_SAY, 4000}}, |
184 {func = AnimSay, args = {natives[princessNum], "I know, my hero!", SAY_SAY, 3000}}, |
187 {func = AnimSay, args = {natives[princessNum], loc("I know, my hero!"), SAY_SAY, 3000}}, |
185 {func = AnimSay, args = {natives[princessNum], "...xoxo...", SAY_SAY, 2000}}, |
188 {func = AnimSay, args = {natives[princessNum], loc("I love you."), SAY_SAY, 2000}}, |
186 {func = AnimSwitchHog, args = {natives[leaksNum]}}, |
189 {func = AnimSwitchHog, args = {natives[leaksNum]}}, |
187 } |
190 } |
188 end |
191 end |
189 |
192 |
190 function SetupAnimCyborg() |
193 function SetupAnimCyborg() |
191 startAnim = { |
194 startAnim = { |
192 {func = AnimWait, args = {natives[1], 3000}}, |
195 {func = AnimWait, args = {natives[1], 3000}}, |
193 {func = AnimCaption, args = {natives[denseNum], "Back in the village, the two tribes finally started to live in harmony.", 5000}}, |
196 {func = AnimCaption, args = {natives[denseNum], loc("Back in the village, the two tribes finally started to live in harmony."), 5000}}, |
194 {func = AnimSay, args = {natives[denseNum], "Dude, that outfit is so kool!", SAY_SAY, 4500}}, |
197 {func = AnimSay, args = {natives[denseNum], loc("Dude, that outfit is so cool!"), SAY_SAY, 4500}}, |
195 {func = AnimSay, args = {cannibals[brainNum], "Thanks, dude! It really means a lot to me.", SAY_SAY, 6000}}, |
198 {func = AnimSay, args = {cannibals[brainNum], loc("Thanks, dude! It really means a lot to me."), SAY_SAY, 6000}}, |
196 {func = AnimSay, args = {natives[wiseNum], "So, uhmm, how did you manage to teleport them so far?", SAY_SAY, 8000}}, |
199 {func = AnimSay, args = {natives[wiseNum], loc("So, uhmm, how did you manage to teleport them so far?"), SAY_SAY, 8000}}, |
197 {func = AnimSay, args = {cannibals[corpseNum], "It's all about the right carrots, you know.", SAY_SAY, 7000}}, |
200 {func = AnimSay, args = {cannibals[corpseNum], loc("It's all about the right carrots, you know."), SAY_SAY, 7000}}, |
198 {func = AnimSay, args = {natives[wiseNum], "Of course! It's all obvious now!", SAY_SAY, 4500}}, |
201 {func = AnimSay, args = {natives[wiseNum], loc("Of course! It's all obvious now!"), SAY_SAY, 4500}}, |
199 {func = AnimSay, args = {natives[chiefNum], "I can't believe how blind we were...", SAY_SAY, 4500}}, |
202 {func = AnimSay, args = {natives[chiefNum], loc("I can't believe how blind we were."), SAY_SAY, 4500}}, |
200 {func = AnimSay, args = {natives[chiefNum], "Fighting instead of cultivating a beautiful friendship.", SAY_SAY, 8500}}, |
203 {func = AnimSay, args = {natives[chiefNum], loc("Fighting instead of cultivating a beautiful friendship."), SAY_SAY, 8500}}, |
201 {func = AnimSay, args = {cannibals[hanniNum], "One shall not judge one by one's appearance!", SAY_SAY, 7000}}, |
204 {func = AnimSay, args = {cannibals[hanniNum], loc("One shall not judge one by one's appearance!"), SAY_SAY, 7000}}, |
202 {func = AnimSay, args = {natives[chiefNum], "You speak great truth, Hannibal. Here, take a sip!", SAY_SAY, 7500}}, |
205 {func = AnimSay, args = {natives[chiefNum], loc("You speak great truth, Hannibal. Here, take a sip!"), SAY_SAY, 7500}}, |
203 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
206 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
204 {func = AnimWait, args = {natives[1], 1000}}, |
207 {func = AnimWait, args = {natives[1], 1000}}, |
205 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
208 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
206 {func = AnimWait, args = {natives[1], 1000}}, |
209 {func = AnimWait, args = {natives[1], 1000}}, |
207 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
210 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
208 {func = AnimWait, args = {natives[1], 1000}}, |
211 {func = AnimWait, args = {natives[1], 1000}}, |
209 {func = AnimSay, args = {natives[waterNum], "...And then I took a stroll...", SAY_SAY, 4000}}, |
212 {func = AnimSay, args = {natives[waterNum], loc("… and then I took a stroll …"), SAY_SAY, 4000}}, |
210 {func = AnimSay, args = {natives[leaksNum], "I'm glad this is over!", SAY_SAY, 4000}}, |
213 {func = AnimSay, args = {natives[leaksNum], loc("I'm glad this is over!"), SAY_SAY, 4000}}, |
211 {func = AnimMove, args = {natives[princessNum], "Right", nativePosCyborg[princessNum][1] + 30, nativePosCyborg[princessNum][2]}}, |
214 {func = AnimMove, args = {natives[princessNum], "Right", nativePosCyborg[princessNum][1] + 30, nativePosCyborg[princessNum][2]}}, |
212 {func = AnimSay, args = {natives[princessNum], "I was so scared.", SAY_SAY, 2500}}, |
215 {func = AnimSay, args = {natives[princessNum], loc("I was so scared."), SAY_SAY, 2500}}, |
213 {func = AnimMove, args = {natives[leaksNum], "Right", nativePosCyborg[princessNum][1], nativePosCyborg[princessNum][2]}}, |
216 {func = AnimMove, args = {natives[leaksNum], "Right", nativePosCyborg[princessNum][1], nativePosCyborg[princessNum][2]}}, |
214 {func = AnimSay, args = {natives[leaksNum], "You have nothing to be afraid of now.", SAY_SAY, 6000}}, |
217 {func = AnimSay, args = {natives[leaksNum], loc("You have nothing to be afraid of now."), SAY_SAY, 6000}}, |
215 {func = AnimSay, args = {natives[leaksNum], "I'll protect you!", SAY_SAY, 3000}}, |
218 {func = AnimSay, args = {natives[leaksNum], loc("I'll protect you!"), SAY_SAY, 3000}}, |
216 {func = AnimTurn, args = {natives[princessNum], "Left"}}, |
219 {func = AnimTurn, args = {natives[princessNum], "Left"}}, |
217 {func = AnimSay, args = {natives[princessNum], "You're so brave...I feel safe with you.", SAY_SAY, 6500}}, |
220 {func = AnimSay, args = {natives[princessNum], loc("You're so brave! I feel safe with you."), SAY_SAY, 6500}}, |
218 {func = AnimSay, args = {natives[princessNum], "I think I love you!", SAY_SAY, 3500}}, |
221 {func = AnimSay, args = {natives[princessNum], loc("I think I love you!"), SAY_SAY, 3500}}, |
219 {func = AnimSay, args = {natives[leaksNum], "I...like being with you too.", SAY_SAY, 4500}}, |
222 {func = AnimSay, args = {natives[leaksNum], loc("I … like being with you, too."), SAY_SAY, 4500}}, |
220 } |
223 } |
221 end |
224 end |
222 |
225 |
223 function SetupAnimPrincess() |
226 function SetupAnimPrincess() |
224 startAnim = { |
227 startAnim = { |
225 {func = AnimWait, args = {natives[1], 3000}}, |
228 {func = AnimWait, args = {natives[1], 3000}}, |
226 {func = AnimCaption, args = {natives[denseNum], "Back in the village, the two tribes finally started to live in harmony.", 5000}}, |
229 {func = AnimCaption, args = {natives[denseNum], loc("Back in the village, the two tribes finally started to live in harmony."), 5000}}, |
227 {func = AnimSay, args = {natives[denseNum], "Dude, that outfit is so kool!", SAY_SAY, 4500}}, |
230 {func = AnimSay, args = {natives[denseNum], loc("Dude, that outfit is so cool!"), SAY_SAY, 4500}}, |
228 {func = AnimSay, args = {cannibals[brainNum], "Thanks, dude! It really means a lot to me.", SAY_SAY, 6000}}, |
231 {func = AnimSay, args = {cannibals[brainNum], loc("Thanks, dude! It really means a lot to me."), SAY_SAY, 6000}}, |
229 {func = AnimSay, args = {natives[wiseNum], "So, uhmm, how did you manage to teleport them so far?", SAY_SAY, 8000}}, |
232 {func = AnimSay, args = {natives[wiseNum], loc("So, uhmm, how did you manage to teleport them so far?"), SAY_SAY, 8000}}, |
230 {func = AnimSay, args = {cannibals[corpseNum], "It's all about the right carrots, you know.", SAY_SAY, 7000}}, |
233 {func = AnimSay, args = {cannibals[corpseNum], loc("It's all about the right carrots, you know."), SAY_SAY, 7000}}, |
231 {func = AnimSay, args = {natives[wiseNum], "Of course! It's all obvious now!", SAY_SAY, 4500}}, |
234 {func = AnimSay, args = {natives[wiseNum], loc("Of course! It's all obvious now!"), SAY_SAY, 4500}}, |
232 {func = AnimSay, args = {natives[chiefNum], "I can't believe how blind we were...", SAY_SAY, 4500}}, |
235 {func = AnimSay, args = {natives[chiefNum], loc("I can't believe how blind we were."), SAY_SAY, 4500}}, |
233 {func = AnimSay, args = {natives[chiefNum], "Fighting instead of cultivating a beautiful friendship.", SAY_SAY, 8500}}, |
236 {func = AnimSay, args = {natives[chiefNum], loc("Fighting instead of cultivating a beautiful friendship."), SAY_SAY, 8500}}, |
234 {func = AnimSay, args = {cannibals[hanniNum], "One shall not judge one by one's appearance!", SAY_SAY, 7000}}, |
237 {func = AnimSay, args = {cannibals[hanniNum], loc("One shall not judge one by one's appearance!"), SAY_SAY, 7000}}, |
235 {func = AnimSay, args = {natives[chiefNum], "You speak great truth, Hannibal. Here, take a sip!", SAY_SAY, 7500}}, |
238 {func = AnimSay, args = {natives[chiefNum], loc("You speak great truth, Hannibal. Here, take a sip!"), SAY_SAY, 7500}}, |
236 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
239 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
237 {func = AnimWait, args = {natives[1], 1000}}, |
240 {func = AnimWait, args = {natives[1], 1000}}, |
238 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
241 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
239 {func = AnimWait, args = {natives[1], 1000}}, |
242 {func = AnimWait, args = {natives[1], 1000}}, |
240 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
243 {func = AnimVisualGear, args = {cannibals[hanniNum], cannibalPos[hanniNum][1], cannibalPos[hanniNum][2], vgtSmoke, 0, true}}, |
241 {func = AnimWait, args = {natives[1], 1000}}, |
244 {func = AnimWait, args = {natives[1], 1000}}, |
242 {func = AnimSay, args = {natives[buffaloNum], "So I shook my fist in the air!", SAY_SAY, 5000}}, |
245 {func = AnimSay, args = {natives[buffaloNum], loc("So I shook my fist in the air!"), SAY_SAY, 5000}}, |
243 {func = AnimSay, args = {cannibals[brutalNum], "Well that was an unnecessary act of violence.", SAY_SAY, 7000}}, |
246 {func = AnimSay, args = {cannibals[brutalNum], loc("Well that was an unnecessary act of violence."), SAY_SAY, 7000}}, |
244 {func = AnimSay, args = {natives[waterNum], "...And then I took a stroll...", SAY_SAY, 4000}}, |
247 {func = AnimSay, args = {natives[waterNum], loc("… and then I took a stroll …"), SAY_SAY, 4000}}, |
245 {func = AnimSay, args = {natives[leaksNum], "I'm glad this is over!", SAY_SAY, 4000}}, |
248 {func = AnimSay, args = {natives[leaksNum], loc("I'm glad this is over!"), SAY_SAY, 4000}}, |
246 {func = AnimSay, args = {natives[girlNum], "I still can't believe you forgave her!", SAY_SAY, 6000}}, |
249 {func = AnimSay, args = {natives[girlNum], loc("I still can't believe you forgave her!"), SAY_SAY, 6000}}, |
247 {func = AnimSay, args = {natives[girlNum], "She endangered the whole tribe!", SAY_SAY, 5000}}, |
250 {func = AnimSay, args = {natives[girlNum], loc("She endangered the whole tribe!"), SAY_SAY, 5000}}, |
248 {func = AnimSay, args = {natives[leaksNum], "It wasn't her fault!", SAY_SAY, 4000}}, |
251 {func = AnimSay, args = {natives[leaksNum], loc("It wasn't her fault!"), SAY_SAY, 4000}}, |
249 {func = AnimSay, args = {natives[leaksNum], "We oppressed her, the only woman in the tribe!", SAY_SAY, 7000}}, |
252 {func = AnimSay, args = {natives[leaksNum], loc("We oppressed her, the only woman in the tribe!"), SAY_SAY, 7000}}, |
250 {func = AnimSay, args = {natives[girlNum], "The only woman, huh?", SAY_SAY, 4000}}, |
253 {func = AnimSay, args = {natives[girlNum], loc("The only woman, huh?"), SAY_SAY, 4000}}, |
251 {func = AnimSay, args = {natives[girlNum], "Then what am I?", SAY_SAY, 4000}}, |
254 {func = AnimSay, args = {natives[girlNum], loc("Then what am I?"), SAY_SAY, 4000}}, |
252 {func = AnimSay, args = {natives[leaksNum], "Of course, but you're...special.", SAY_SAY, 5000}}, |
255 {func = AnimSay, args = {natives[leaksNum], loc("Of course, but you're … special."), SAY_SAY, 5000}}, |
253 {func = AnimSay, args = {natives[girlNum], "Sure!", SAY_SAY, 2000}}, |
256 {func = AnimSay, args = {natives[girlNum], loc("Sure!"), SAY_SAY, 2000}}, |
254 {func = AnimTurn, args = {natives[leaksNum], "Left"}}, |
257 {func = AnimTurn, args = {natives[leaksNum], "Left"}}, |
255 {func = AnimSay, args = {natives[leaksNum], "We're terribly sorry!", SAY_SAY, 4000}}, |
258 {func = AnimSay, args = {natives[leaksNum], loc("We're terribly sorry!"), SAY_SAY, 4000}}, |
256 {func = AnimSay, args = {natives[princessNum], "I don't know if I can forget what you've done!", SAY_SAY, 7000}}, |
259 {func = AnimSay, args = {natives[princessNum], loc("I don't know if I can forget what you've done!"), SAY_SAY, 7000}}, |
257 {func = AnimTurn, args = {natives[princessNum], "Left"}}, |
260 {func = AnimTurn, args = {natives[princessNum], "Left"}}, |
258 {func = AnimMove, args = {natives[princessNum], "Left", nativePosPrincess[princessNum][1] - 10, nativePosPrincess[princessNum][2]}}, |
261 {func = AnimMove, args = {natives[princessNum], "Left", nativePosPrincess[princessNum][1] - 10, nativePosPrincess[princessNum][2]}}, |
259 {func = AnimSwitchHog, args = {natives[leaksNum]}} |
262 {func = AnimSwitchHog, args = {natives[leaksNum]}} |
260 } |
263 } |
261 end |
264 end |