changeset 3668 | 3f7a95234d8a |
parent 3662 | a44406f4369b |
child 3672 | f225b94a4411 |
3667:9359a70df013 | 3668:3f7a95234d8a |
---|---|
11 {$INCLUDE "options.inc"} |
11 {$INCLUDE "options.inc"} |
12 |
12 |
13 unit PascalExports; |
13 unit PascalExports; |
14 |
14 |
15 interface |
15 interface |
16 uses uKeys, GLunit, uWorld, uMisc, uConsole, uTeams, uConsts, uChat, uGears, hwengine; |
16 uses uKeys, GLunit, uWorld, uMisc, uConsole, uTeams, uConsts, uChat, uGears, uSound, hwengine; |
17 |
17 |
18 {$INCLUDE "config.inc"} |
18 {$INCLUDE "config.inc"} |
19 |
19 |
20 implementation |
20 implementation |
21 |
21 |
22 {$IFDEF HWLIBRARY} |
22 {$IFDEF HWLIBRARY} |
23 var xx, yy: LongInt; |
|
24 |
23 |
25 // retrieve protocol information |
24 // retrieve protocol information |
26 procedure HW_versionInfo(netProto: PShortInt; versionStr: PPChar); cdecl; export; |
25 procedure HW_versionInfo(netProto: PShortInt; versionStr: PPChar); cdecl; export; |
27 begin |
26 begin |
28 // http://bugs.freepascal.org/view.php?id=16156 |
27 // http://bugs.freepascal.org/view.php?id=16156 |
168 begin |
167 begin |
169 x^:= CursorPoint.X; |
168 x^:= CursorPoint.X; |
170 y^:= CursorPoint.Y; |
169 y^:= CursorPoint.Y; |
171 end; |
170 end; |
172 |
171 |
173 procedure HW_saveCursor(reset: boolean); cdecl; export; |
172 procedure HW_setPianoSound(snd: LongInt); cdecl; export; |
174 begin |
173 var CurSlot, CurAmmo: LongWord; |
175 if reset then |
174 begin |
176 begin |
175 CurSlot:= CurrentHedgehog^.CurSlot; |
177 CursorPoint.X:= xx; |
176 CurAmmo:= CurrentHedgehog^.CurAmmo; |
178 CursorPoint.Y:= yy; |
177 // this most likely won't work in network game |
179 end |
178 if (CurrentHedgehog^.Ammo^[CurSlot, CurAmmo].AmmoType = amPiano) then |
180 else |
179 case snd of |
181 begin |
180 0: PlaySound(sndPiano0); |
182 xx:= CursorPoint.X; |
181 1: PlaySound(sndPiano1); |
183 yy:= CursorPoint.Y; |
182 2: PlaySound(sndPiano2); |
184 end; |
183 3: PlaySound(sndPiano3); |
184 4: PlaySound(sndPiano4); |
|
185 5: PlaySound(sndPiano5); |
|
186 6: PlaySound(sndPiano6); |
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187 7: PlaySound(sndPiano7); |
|
188 else PlaySound(sndPiano8); |
|
189 end; |
|
185 end; |
190 end; |
186 |
191 |
187 function HW_isAmmoOpen: boolean; cdecl; export; |
192 function HW_isAmmoOpen: boolean; cdecl; export; |
188 begin |
193 begin |
189 exit(bShowAmmoMenu); |
194 exit(bShowAmmoMenu); |
211 exit(CurAmmoGear^.AmmoType = amSwitch) |
216 exit(CurAmmoGear^.AmmoType = amSwitch) |
212 else |
217 else |
213 exit(false) |
218 exit(false) |
214 end; |
219 end; |
215 |
220 |
221 function HW_isPaused: boolean; cdecl; export; |
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222 begin |
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223 exit( isPaused ); |
|
224 end; |
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225 |
|
216 procedure HW_setGrenadeTime(time: LongInt); cdecl; export; |
226 procedure HW_setGrenadeTime(time: LongInt); cdecl; export; |
217 begin |
227 begin |
218 ParseCommand('/timer ' + inttostr(time), true); |
228 ParseCommand('/timer ' + inttostr(time), true); |
219 end; |
229 end; |
220 |
230 |