equal
deleted
inserted
replaced
120 cifRandomize = $00000001; |
120 cifRandomize = $00000001; |
121 cifTheme = $00000002; |
121 cifTheme = $00000002; |
122 cifMap = $00000002; // either theme or map (or map+theme) |
122 cifMap = $00000002; // either theme or map (or map+theme) |
123 cifAllInited = cifRandomize or cifTheme or cifMap; |
123 cifAllInited = cifRandomize or cifTheme or cifMap; |
124 |
124 |
125 cTransparentColor: Longword = $00000000; |
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126 |
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127 RGB_LUMINANCE_RED = 0.212671; |
125 RGB_LUMINANCE_RED = 0.212671; |
128 RGB_LUMINANCE_GREEN = 0.715160; |
126 RGB_LUMINANCE_GREEN = 0.715160; |
129 RGB_LUMINANCE_BLUE = 0.072169; |
127 RGB_LUMINANCE_BLUE = 0.072169; |
130 |
128 |
131 cMaxTeams = 8; |
129 cMaxTeams = 8; |
132 cMaxHHIndex = 7; |
130 cMaxHHIndex = 7; |
133 cMaxHHs = 48; |
131 cMaxHHs = 48; |
134 cMaxSpawnPoints = 1024; |
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135 |
132 |
136 cMaxEdgePoints = 16384; |
133 cMaxEdgePoints = 16384; |
137 |
134 |
138 cHHRadius = 9; |
135 cHHRadius = 9; |
139 cHHStepTicks = 29; |
136 cHHStepTicks = 29; |
160 |
157 |
161 // do not change this value |
158 // do not change this value |
162 cDefaultZoomLevel = 2.0; |
159 cDefaultZoomLevel = 2.0; |
163 |
160 |
164 cSendEmptyPacketTime = 1000; |
161 cSendEmptyPacketTime = 1000; |
165 trigTurns = $80000001; |
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166 |
162 |
167 // game flags |
163 // game flags |
168 gfAny = $FFFFFFFF; |
164 gfAny = $FFFFFFFF; |
169 gfOneClanMode = $00000001; // used in trainings |
165 gfOneClanMode = $00000001; // used in trainings |
170 gfMultiWeapon = $00000002; // used in trainings |
166 gfMultiWeapon = $00000002; // used in trainings |