equal
deleted
inserted
replaced
3081 doMakeExplosion(hwRound(Gear^.X) - 30 - r0, hwRound(Gear^.Y) + 40, 40 + r1, EXPLAutoSound); |
3081 doMakeExplosion(hwRound(Gear^.X) - 30 - r0, hwRound(Gear^.Y) + 40, 40 + r1, EXPLAutoSound); |
3082 doMakeExplosion(hwRound(Gear^.X) + 30 + r1, hwRound(Gear^.Y) + 40, 40 + r0, EXPLAutoSound); |
3082 doMakeExplosion(hwRound(Gear^.X) + 30 + r1, hwRound(Gear^.Y) + 40, 40 + r0, EXPLAutoSound); |
3083 Gear^.dY:= -_1; |
3083 Gear^.dY:= -_1; |
3084 end |
3084 end |
3085 else |
3085 else |
3086 Gear^.dY += cGravity * 2; // let it fall faster so itdoesn't take too long for the whole attack |
3086 Gear^.dY:= Gear^.dY + cGravity * 2; // let it fall faster so itdoesn't take too long for the whole attack |
3087 end; |
3087 end; |