equal
deleted
inserted
replaced
198 return |
198 return |
199 end |
199 end |
200 SetState(cannibals[1], 0) |
200 SetState(cannibals[1], 0) |
201 AnimTurn(leaks, "Right") |
201 AnimTurn(leaks, "Right") |
202 AnimSwitchHog(leaks) |
202 AnimSwitchHog(leaks) |
203 SetInputMask(0xFFFFFFFF) |
|
204 end |
203 end |
205 |
204 |
206 function AfterWeaklingsAnim() |
205 function AfterWeaklingsAnim() |
207 if stage == loseStage then |
206 if stage == loseStage then |
208 return |
207 return |
238 isHidden[cannibals[i]] = false |
237 isHidden[cannibals[i]] = false |
239 end |
238 end |
240 AnimSetGearPosition(cannibals[i], unpack(cannibalPos[i])) |
239 AnimSetGearPosition(cannibals[i], unpack(cannibalPos[i])) |
241 SetState(cannibals[i], 0) |
240 SetState(cannibals[i], 0) |
242 end |
241 end |
243 SetInputMask(0xFFFFFFFF) |
|
244 end |
242 end |
245 |
243 |
246 function AfterStronglingsAnim() |
244 function AfterStronglingsAnim() |
247 if stage == loseStage then |
245 if stage == loseStage then |
248 return |
246 return |
283 AnimSetGearPosition(dense, 1350, 1315) |
281 AnimSetGearPosition(dense, 1350, 1315) |
284 FollowGear(dense) |
282 FollowGear(dense) |
285 HogTurnLeft(dense, true) |
283 HogTurnLeft(dense, true) |
286 AnimSetGearPosition(cyborg, 1250, 1315) |
284 AnimSetGearPosition(cyborg, 1250, 1315) |
287 SwitchHog(dense) |
285 SwitchHog(dense) |
288 SetInputMask(0xFFFFFFFF) |
|
289 end |
286 end |
290 |
287 |
291 function AfterAcceptedAnim() |
288 function AfterAcceptedAnim() |
292 if stage == loseStage then |
289 if stage == loseStage then |
293 return |
290 return |
310 return |
307 return |
311 end |
308 end |
312 AnimSetGearPosition(cyborg, unpack(cyborgPos)) |
309 AnimSetGearPosition(cyborg, unpack(cyborgPos)) |
313 SetState(cyborg, gstInvisible) |
310 SetState(cyborg, gstInvisible) |
314 AnimSwitchHog(dense) |
311 AnimSwitchHog(dense) |
315 SetInputMask(0xFFFFFFFF) |
|
316 end |
312 end |
317 |
313 |
318 function AfterAttackedAnim() |
314 function AfterAttackedAnim() |
319 if stage == loseStage then |
315 if stage == loseStage then |
320 return |
316 return |
353 SpawnSupplyCrate(3392, 1101, amShotgun) |
349 SpawnSupplyCrate(3392, 1101, amShotgun) |
354 SpawnSupplyCrate(3192, 1101, amShotgun) |
350 SpawnSupplyCrate(3192, 1101, amShotgun) |
355 AnimSetGearPosition(cyborg, unpack(cyborgPos)) |
351 AnimSetGearPosition(cyborg, unpack(cyborgPos)) |
356 SetState(cyborg, gstInvisible) |
352 SetState(cyborg, gstInvisible) |
357 AnimSwitchHog(leaks) |
353 AnimSwitchHog(leaks) |
358 SetInputMask(0xFFFFFFFF) |
|
359 end |
354 end |
360 |
355 |
361 |
356 |
362 -----------------------------Animations-------------------------------- |
357 -----------------------------Animations-------------------------------- |
363 |
358 |