404 sidGirder, sidTeleport, sidSwitch, sidMortar, sidWhip, |
404 sidGirder, sidTeleport, sidSwitch, sidMortar, sidWhip, |
405 sidKamikaze, sidCake, sidSeduction, sidWatermelon, |
405 sidKamikaze, sidCake, sidSeduction, sidWatermelon, |
406 sidHellishBomb, sidDrill, sidBallgun, sidNapalm, sidRCPlane, |
406 sidHellishBomb, sidDrill, sidBallgun, sidNapalm, sidRCPlane, |
407 sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime, |
407 sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime, |
408 sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack, |
408 sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack, |
409 sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, sidSineGun, sidFlamethrower, |
409 sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, |
410 sidSMine, sidHammer, sidResurrector, sidDrillStrike, sidSnowball, sidNothing, sidTardis, |
410 sidSineGun, sidFlamethrower,sidSMine, sidHammer, sidResurrector, |
411 sidStructure, sidLandGun, sidIceGun); |
411 sidDrillStrike, sidSnowball, sidNothing, sidTardis, |
|
412 sidStructure, sidLandGun, sidIceGun); |
412 |
413 |
413 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
414 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
414 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
415 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
415 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
416 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
416 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce, |
417 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce, |
417 sidMute); |
418 sidMute); |
418 |
419 |
419 // Events that are important for the course of the game or at least interesting for other reasons |
420 // Events that are important for the course of the game or at least interesting for other reasons |
420 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
421 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
421 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, eidHurtSelf, |
422 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, |
422 eidHomerun, eidGone); |
423 eidHurtSelf, eidHomerun, eidGone); |
423 |
424 |
424 TGoalStrId = (gidCaption, gidSubCaption, gidForts, gidLowGravity, gidInvulnerable, |
425 TGoalStrId = (gidCaption, gidSubCaption, gidForts, gidLowGravity, gidInvulnerable, |
425 gidVampiric, gidKarma, gidKing, gidPlaceHog, gidArtillery, |
426 gidVampiric, gidKarma, gidKing, gidPlaceHog, gidArtillery, |
426 gidSolidLand, gidSharedAmmo, gidMineTimer, gidNoMineTimer, gidRandomMineTimer, |
427 gidSolidLand, gidSharedAmmo, gidMineTimer, gidNoMineTimer, |
427 gidDamageModifier, gidResetHealth, gidAISurvival, gidInfAttack, gidResetWeps, |
428 gidRandomMineTimer, gidDamageModifier, gidResetHealth, gidAISurvival, |
428 gidPerHogAmmo, gidTagTeam); |
429 gidInfAttack, gidResetWeps, gidPerHogAmmo, gidTagTeam); |
429 |
430 |
430 TLandArray = packed array of array of LongWord; |
431 TLandArray = packed array of array of LongWord; |
431 TCollisionArray = packed array of array of Word; |
432 TCollisionArray = packed array of array of Word; |
432 TPreview = packed array[0..127, 0..31] of byte; |
433 TPreview = packed array[0..127, 0..31] of byte; |
433 TDirtyTag = packed array of array of byte; |
434 TDirtyTag = packed array of array of byte; |