175 // check different game flags (goals/game modes first for now) |
175 // check different game flags (goals/game modes first for now) |
176 g:= AddGoal(g, gfKing, gidKing); // king? |
176 g:= AddGoal(g, gfKing, gidKing); // king? |
177 g:= AddGoal(g, gfTagTeam, gidTagTeam); // tag team mode? |
177 g:= AddGoal(g, gfTagTeam, gidTagTeam); // tag team mode? |
178 |
178 |
179 // other important flags |
179 // other important flags |
180 g:= AddGoal(g, gfForts, gidForts); // forts? |
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181 g:= AddGoal(g, gfLowGravity, gidLowGravity); // low gravity? |
180 g:= AddGoal(g, gfLowGravity, gidLowGravity); // low gravity? |
182 g:= AddGoal(g, gfInvulnerable, gidInvulnerable); // invulnerability? |
181 g:= AddGoal(g, gfInvulnerable, gidInvulnerable); // invulnerability? |
183 g:= AddGoal(g, gfVampiric, gidVampiric); // vampirism? |
182 g:= AddGoal(g, gfVampiric, gidVampiric); // vampirism? |
184 g:= AddGoal(g, gfKarma, gidKarma); // karma? |
183 g:= AddGoal(g, gfKarma, gidKarma); // karma? |
185 g:= AddGoal(g, gfPlaceHog, gidPlaceHog); // placement? |
184 g:= AddGoal(g, gfPlaceHog, gidPlaceHog); // placement? |