42 loc("Hedgibal Letter"), loc("Bloodpie"), loc("Scalp Muncher"), |
42 loc("Hedgibal Letter"), loc("Bloodpie"), loc("Scalp Muncher"), |
43 loc("Back Breaker"), loc("Dahmer"), loc("Meiwes"), |
43 loc("Back Breaker"), loc("Dahmer"), loc("Meiwes"), |
44 loc("Ear Sniffer"), loc("Regurgitator"), loc("Muriel")} |
44 loc("Ear Sniffer"), loc("Regurgitator"), loc("Muriel")} |
45 |
45 |
46 cannibalPos = {{3607, 1472}, {3612, 1487}, {3646, 1502}, |
46 cannibalPos = {{3607, 1472}, {3612, 1487}, {3646, 1502}, |
47 {3694, 1509}, {3746, 1525}, {3704, 1513}, |
47 {3507, 195}, {3612, 1487}, {840, 1757}, |
48 {3607, 1472}, {3612, 1487}, {3646, 1502}, |
48 {3056, 1231}, {2981, 1222}, {2785, 1258}} |
49 {3694, 1509}, {3746, 1525}, {3704, 1513}} |
|
50 |
49 |
51 cannibalDir = {"Left", "Left", "Left", |
50 cannibalDir = {"Left", "Left", "Left", |
52 "Left", "Left", "Left", |
51 "Left", "Right", "Right", |
53 "Left", "Left", "Left", |
|
54 "Left", "Left", "Left"} |
52 "Left", "Left", "Left"} |
55 |
53 |
56 cyborgPos = {1369, 574} |
54 cyborgPos = {1369, 574} |
57 cyborgPos2 = {1308, 148} |
55 cyborgPos2 = {1308, 148} |
58 |
56 |
230 function SpyDebate() |
228 function SpyDebate() |
231 if m2Choice == choiceAccepted then |
229 if m2Choice == choiceAccepted then |
232 spyHog = natives[denseNum] |
230 spyHog = natives[denseNum] |
233 AnimInsertStepNext({func = AnimSay, args = {natives[wiseNum], loc("What shall we do with the traitor?"), SAY_SAY, 6000}}) |
231 AnimInsertStepNext({func = AnimSay, args = {natives[wiseNum], loc("What shall we do with the traitor?"), SAY_SAY, 6000}}) |
234 AnimInsertStepNext({func = SetHealth, swh = false, args = {natives[denseNum], 26}}) |
232 AnimInsertStepNext({func = SetHealth, swh = false, args = {natives[denseNum], 26}}) |
235 AnimInsertStepNext({func = AnimVisualGear, args = {GetGearPosition(natives[denseNum]), vgtExplosion, 0, true}}) |
233 AnimInsertStepNext({func = AnimVisualGear, args = {natives[wiseNum], GetGearPosition(natives[denseNum]), vgtExplosion, 0, true}}) |
236 AnimInsertStepNext({func = AnimSay, args = {natives[wiseNum], loc("Here, let me help you!"), SAY_SAY, 3000}}) |
234 AnimInsertStepNext({func = AnimSay, args = {natives[wiseNum], loc("Here, let me help you!"), SAY_SAY, 3000}}) |
237 if nativeDead[chiefNum] == true then |
235 if nativeDead[chiefNum] == true then |
238 AnimInsertStepNext({func = AnimSay, args = {natives[leaksNum], loc("I forgot that she's the daughter of the chief, too..."), SAY_THINK, 7000}}) |
236 AnimInsertStepNext({func = AnimSay, args = {natives[leaksNum], loc("I forgot that she's the daughter of the chief, too..."), SAY_THINK, 7000}}) |
239 AnimInsertStepNext({func = AnimSay, args = {natives[girlNum], loc("You killed my father, you monster!"), SAY_SAY, 5000}}) |
237 AnimInsertStepNext({func = AnimSay, args = {natives[girlNum], loc("You killed my father, you monster!"), SAY_SAY, 5000}}) |
240 end |
238 end |
248 AnimInsertStepNext({func = AnimSay, args = {natives[leaksNum], loc("Not now, Fiery Water!"), SAY_SAY, 3000}}) |
246 AnimInsertStepNext({func = AnimSay, args = {natives[leaksNum], loc("Not now, Fiery Water!"), SAY_SAY, 3000}}) |
249 else |
247 else |
250 spyHog = natives[waterNum] |
248 spyHog = natives[waterNum] |
251 AnimInsertStepNext({func = AnimSay, args = {natives[wiseNum], loc("What shall we do with the traitor?"), SAY_SAY, 5000}}) |
249 AnimInsertStepNext({func = AnimSay, args = {natives[wiseNum], loc("What shall we do with the traitor?"), SAY_SAY, 5000}}) |
252 AnimInsertStepNext({func = SetHealth, swh = false, args = {natives[waterNum], 26}}) |
250 AnimInsertStepNext({func = SetHealth, swh = false, args = {natives[waterNum], 26}}) |
253 AnimInsertStepNext({func = AnimVisualGear, args = {nativePos[denseNum][1] + 50, nativePos[denseNum][2], vgtExplosion, 0, true}}) |
251 AnimInsertStepNext({func = AnimVisualGear, args = {natives[wiseNum], nativePos[denseNum][1] + 50, nativePos[denseNum][2], vgtExplosion, 0, true}}) |
254 AnimInsertStepNext({func = AnimSay, args = {natives[girlNum], loc("I can't believe what I'm hearing!"), SAY_SAY, 5500}}) |
252 AnimInsertStepNext({func = AnimSay, args = {natives[girlNum], loc("I can't believe what I'm hearing!"), SAY_SAY, 5500}}) |
255 AnimInsertStepNext({func = AnimSay, args = {natives[waterNum], loc("You know what? I don't even regret anything!"), SAY_SAY, 7000}}) |
253 AnimInsertStepNext({func = AnimSay, args = {natives[waterNum], loc("You know what? I don't even regret anything!"), SAY_SAY, 7000}}) |
256 AnimInsertStepNext({func = AnimSay, args = {natives[girlNum], loc("In fact, you are the only one that's been acting strangely."), SAY_SAY, 8000}}) |
254 AnimInsertStepNext({func = AnimSay, args = {natives[girlNum], loc("In fact, you are the only one that's been acting strangely."), SAY_SAY, 8000}}) |
257 AnimInsertStepNext({func = AnimSay, args = {natives[waterNum], loc("Are you accusing me of something?"), SAY_SAY, 3500}}) |
255 AnimInsertStepNext({func = AnimSay, args = {natives[waterNum], loc("Are you accusing me of something?"), SAY_SAY, 3500}}) |
258 AnimInsertStepNext({func = AnimSay, args = {natives[leaksNum], loc("Seems like every time you take a \"walk\", the enemy find us!"), SAY_SAY, 8000}}) |
256 AnimInsertStepNext({func = AnimSay, args = {natives[leaksNum], loc("Seems like every time you take a \"walk\", the enemy find us!"), SAY_SAY, 8000}}) |
321 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("Oh, silly me! I forgot that I'm the shaman."), SAY_THINK, 6000}}) |
319 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("Oh, silly me! I forgot that I'm the shaman."), SAY_THINK, 6000}}) |
322 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {natives[wiseNum], TeleportNatives, {}}}) |
320 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {natives[wiseNum], TeleportNatives, {}}}) |
323 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {natives[wiseNum], TurnNatives, {natives[wiseNum]}}}) |
321 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {natives[wiseNum], TurnNatives, {natives[wiseNum]}}}) |
324 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {natives[wiseNum], CondNeedToTurn, {natives[wiseNum], deployedHog}}}) |
322 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {natives[wiseNum], CondNeedToTurn, {natives[wiseNum], deployedHog}}}) |
325 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("I sense another wave of cannibals heading our way!"), SAY_SAY, 6500}}) |
323 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("I sense another wave of cannibals heading our way!"), SAY_SAY, 6500}}) |
|
324 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("I feel something...a place! They will arrive near the graves!"), SAY_SAY, 7500}}) |
|
325 table.insert(wave2DeadAnim, {func = AddGear, swh = false, args = {cannibalPos[7][1], cannibalPos[7][2], gtGrave, 0, 0, 0, 0}}) |
|
326 table.insert(wave2DeadAnim, {func = AddGear, swh = false, args = {cannibalPos[8][1], cannibalPos[8][2], gtGrave, 0, 0, 0, 0}}) |
|
327 table.insert(wave2DeadAnim, {func = AddGear, swh = false, args = {cannibalPos[9][1], cannibalPos[9][2], gtGrave, 0, 0, 0, 0}}) |
326 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("We need to prevent their arrival!"), SAY_SAY, 4500}}) |
328 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("We need to prevent their arrival!"), SAY_SAY, 4500}}) |
327 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("Go, quick!"), SAY_SAY, 2500}}) |
329 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("Go, quick!"), SAY_SAY, 2500}}) |
328 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {natives[wiseNum], DeployHog, {}}}) |
330 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {natives[wiseNum], DeployHog, {}}}) |
329 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {natives[wiseNum], RestoreCyborg, {}}}) |
331 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {natives[wiseNum], RestoreCyborg, {}}}) |
330 table.insert(wave2DeadAnim, {func = AnimOutOfNowhere, swh = false, args = {cyborg, cyborgPos2[1], cyborgPos2[2]}}) |
332 table.insert(wave2DeadAnim, {func = AnimOutOfNowhere, swh = false, args = {cyborg, cyborgPos2[1], cyborgPos2[2]}}) |
332 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {cyborg, IsolateNatives, {}}}) |
334 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {cyborg, IsolateNatives, {}}}) |
333 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {cyborg, PutCGI, {}}}) |
335 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {cyborg, PutCGI, {}}}) |
334 table.insert(wave2DeadAnim, {func = AnimSay, args = {cyborg, loc("I want to see how it handles this!"), SAY_SAY, 6000}}) |
336 table.insert(wave2DeadAnim, {func = AnimSay, args = {cyborg, loc("I want to see how it handles this!"), SAY_SAY, 6000}}) |
335 table.insert(wave2DeadAnim, {func = AnimSwitchHog, args = {deployedHog}}) |
337 table.insert(wave2DeadAnim, {func = AnimSwitchHog, args = {deployedHog}}) |
336 table.insert(wave2DeadAnim, {func = AnimDisappear, args = {cyborg, 0, 0}}) |
338 table.insert(wave2DeadAnim, {func = AnimDisappear, args = {cyborg, 0, 0}}) |
337 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {cyborg, DeployHog, {}}}) |
339 -- table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {cyborg, DeployHog, {}}}) |
338 table.insert(wave2DeadAnim, {func = AnimCustomFunction, swh = false, args = {cyborg, HideCyborg, {}}}) |
340 table.insert(wave2DeadAnim, {func = AnimCustomFunction, swh = false, args = {cyborg, HideCyborg, {}}}) |
339 else |
341 else |
340 table.insert(wave2DeadAnim, {func = AnimWait, args = {natives[wiseNum], 1500}}) |
342 table.insert(wave2DeadAnim, {func = AnimWait, args = {natives[wiseNum], 1500}}) |
341 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("What a strange feeling!"), SAY_THINK, 3000}}) |
343 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("What a strange feeling!"), SAY_THINK, 3000}}) |
342 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("I sense another wave of cannibals heading my way!"), SAY_THINK, 6500}}) |
344 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("I sense another wave of cannibals heading my way!"), SAY_THINK, 6500}}) |
|
345 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("I feel something...a place! They will arrive near the graves!"), SAY_SAY, 7500}}) |
|
346 table.insert(wave2DeadAnim, {func = AddGear, swh = false, args = {cannibalPos[7][1], cannibalPos[7][2], gtGrave, 0, 0, 0, 0}}) |
|
347 table.insert(wave2DeadAnim, {func = AddGear, swh = false, args = {cannibalPos[8][1], cannibalPos[8][2], gtGrave, 0, 0, 0, 0}}) |
|
348 table.insert(wave2DeadAnim, {func = AddGear, swh = false, args = {cannibalPos[9][1], cannibalPos[9][2], gtGrave, 0, 0, 0, 0}}) |
343 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("I need to prevent their arrival!"), SAY_THINK, 4500}}) |
349 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("I need to prevent their arrival!"), SAY_THINK, 4500}}) |
344 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("If only I had a way..."), SAY_THINK, 3000}}) |
350 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("If only I had a way..."), SAY_THINK, 3000}}) |
345 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("Oh, silly me! I forgot that I'm the shaman."), SAY_THINK, 6000}}) |
351 table.insert(wave2DeadAnim, {func = AnimSay, args = {natives[wiseNum], loc("Oh, silly me! I forgot that I'm the shaman."), SAY_THINK, 6000}}) |
346 end |
352 end |
347 else |
353 else |
351 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {cyborg, TeleportNatives, {}}}) |
357 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {cyborg, TeleportNatives, {}}}) |
352 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {cyborg, TurnNatives, {cyborg}}}) |
358 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {cyborg, TurnNatives, {cyborg}}}) |
353 table.insert(wave2DeadAnim, {func = AnimSay, args = {cyborg, loc("Oh, my! This is even more entertaining than I've expected!"), SAY_SAY, 7500}}) |
359 table.insert(wave2DeadAnim, {func = AnimSay, args = {cyborg, loc("Oh, my! This is even more entertaining than I've expected!"), SAY_SAY, 7500}}) |
354 table.insert(wave2DeadAnim, {func = AnimSay, args = {cyborg, loc("You might want to find a way to instantly kill arriving cannibals!"), SAY_SAY, 8000}}) |
360 table.insert(wave2DeadAnim, {func = AnimSay, args = {cyborg, loc("You might want to find a way to instantly kill arriving cannibals!"), SAY_SAY, 8000}}) |
355 table.insert(wave2DeadAnim, {func = AnimSay, args = {cyborg, loc("I believe there's more of them."), SAY_SAY, 4000}}) |
361 table.insert(wave2DeadAnim, {func = AnimSay, args = {cyborg, loc("I believe there's more of them."), SAY_SAY, 4000}}) |
|
362 table.insert(wave2DeadAnim, {func = AnimSay, args = {cyborg, loc("I marked the place of their arrival. You're welcome!"), SAY_SAY, 6000}}) |
|
363 table.insert(wave2DeadAnim, {func = AddGear, swh = false, args = {cannibalPos[7][1], cannibalPos[7][2], gtGrave, 0, 0, 0, 0}}) |
|
364 table.insert(wave2DeadAnim, {func = AddGear, swh = false, args = {cannibalPos[8][1], cannibalPos[8][2], gtGrave, 0, 0, 0, 0}}) |
|
365 table.insert(wave2DeadAnim, {func = AddGear, swh = false, args = {cannibalPos[9][1], cannibalPos[9][2], gtGrave, 0, 0, 0, 0}}) |
|
366 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {deployedHog, DeployHog, {}}}) |
356 if nativesNum > 1 then |
367 if nativesNum > 1 then |
357 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {natives[wiseNum], RestoreCyborg, {}}}) |
368 -- table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {natives[wiseNum], RestoreCyborg, {}}}) |
358 table.insert(wave2DeadAnim, {func = AnimOutOfNowhere, swh = false, args = {cyborg, cyborgPos2[1], cyborgPos2[2]}}) |
369 -- table.insert(wave2DeadAnim, {func = AnimOutOfNowhere, swh = false, args = {cyborg, cyborgPos2[1], cyborgPos2[2]}}) |
359 table.insert(wave2DeadAnim, {func = AnimTurn, args = {cyborg, "Left"}}) |
370 -- table.insert(wave2DeadAnim, {func = AnimTurn, args = {cyborg, "Left"}}) |
360 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {cyborg, IsolateNatives, {}}}) |
371 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {cyborg, IsolateNatives, {}}}) |
361 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {cyborg, PutCGI, {}}}) |
372 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {cyborg, PutCGI, {}}}) |
362 table.insert(wave2DeadAnim, {func = AnimSay, args = {cyborg, loc("I want to see how it handles this!"), SAY_SAY, 6000}}) |
373 table.insert(wave2DeadAnim, {func = AnimSay, args = {cyborg, loc("I want to see how it handles this!"), SAY_SAY, 6000}}) |
363 end |
374 end |
364 table.insert(wave2DeadAnim, {func = AnimSwitchHog, args = {deployedHog}}) |
375 table.insert(wave2DeadAnim, {func = AnimSwitchHog, args = {deployedHog}}) |
365 table.insert(wave2DeadAnim, {func = AnimDisappear, swh = false, args = {cyborg, 0, 0}}) |
376 table.insert(wave2DeadAnim, {func = AnimDisappear, swh = false, args = {cyborg, 0, 0}}) |
366 table.insert(wave2DeadAnim, {func = AnimCustomFunction, args = {deployedHog, DeployHog, {}}}) |
|
367 table.insert(wave2DeadAnim, {func = AnimCustomFunction, swh = false, args = {cyborg, HideCyborg, {}}}) |
377 table.insert(wave2DeadAnim, {func = AnimCustomFunction, swh = false, args = {cyborg, HideCyborg, {}}}) |
368 end |
378 end |
369 AddSkipFunction(wave2DeadAnim, SkipWave2DeadAnim, {}) |
379 AddSkipFunction(wave2DeadAnim, SkipWave2DeadAnim, {}) |
370 end |
380 end |
371 |
381 |
533 SpawnUtilityCrate(2579, 1254, amMine) |
547 SpawnUtilityCrate(2579, 1254, amMine) |
534 SpawnUtilityCrate(2478, 1243, amMine) |
548 SpawnUtilityCrate(2478, 1243, amMine) |
535 end |
549 end |
536 |
550 |
537 function AfterWave2DeadAnim() |
551 function AfterWave2DeadAnim() |
538 TurnsLeft = 13 |
552 TurnsLeft = 7 |
539 stage = platformStage |
553 stage = platformStage |
540 SpawnPlatformCrates() |
554 SpawnPlatformCrates() |
541 AddEvent(CheckTurnsOver, {}, DoTurnsOver, {3}, 0) |
555 AddEvent(CheckTurnsOver, {}, DoTurnsOver, {3}, 0) |
542 AddEvent(CheckWaveDead, {3}, DoWaveDead, {3}, 0) |
556 AddEvent(CheckWaveDead, {3}, DoWaveDead, {3}, 0) |
543 AddEvent(CheckDeployedDead, {}, DoDeployedDead, {}, 0) |
557 AddEvent(CheckDeployedDead, {}, DoDeployedDead, {}, 0) |
544 TurnTimeLeft = 0 |
558 TurnTimeLeft = 0 |
545 ShowMission(loc("Backstab"), loc("Drills"), loc("You have 12 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."), 1, 12000) |
559 ShowMission(loc("Backstab"), loc("Drills"), loc("You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."), 1, 12000) |
546 end |
560 end |
547 |
561 |
548 function DoTurnsOver() |
562 function DoTurnsOver() |
549 stage = wave3Stage |
563 stage = wave3Stage |
550 RestoreWave(3) |
564 RestoreWave(3) |
574 stage = spyKillStage |
588 stage = spyKillStage |
575 AddEvent(CheckChoice, {}, DoChoice, {}, 0) |
589 AddEvent(CheckChoice, {}, DoChoice, {}, 0) |
576 AddEvent(CheckKilledOther, {}, DoKilledOther, {}, 0) |
590 AddEvent(CheckKilledOther, {}, DoKilledOther, {}, 0) |
577 AddEvent(CheckChoiceRefuse, {}, DoChoiceRefuse, {}, 0) |
591 AddEvent(CheckChoiceRefuse, {}, DoChoiceRefuse, {}, 0) |
578 ShowMission(loc("Backstab"), loc("Judas"), loc("Kill the traitor...or spare his life!|Kill him or press [Precise]!"), 1, 8000) |
592 ShowMission(loc("Backstab"), loc("Judas"), loc("Kill the traitor...or spare his life!|Kill him or press [Precise]!"), 1, 8000) |
579 ---------------------- |
|
580 SetHealth(natives[leaksNum], 1) |
|
581 end |
593 end |
582 |
594 |
583 -----------------------------Events------------------------------------ |
595 -----------------------------Events------------------------------------ |
584 function CheckTurnsOver() |
596 function CheckTurnsOver() |
585 return TurnsLeft == 0 |
597 return TurnsLeft == 0 |
687 table.insert(wave3DeadAnim, {func = AnimSay, args = {deployedHog, loc("Where are they?!"), SAY_THINK, 3000}}) |
704 table.insert(wave3DeadAnim, {func = AnimSay, args = {deployedHog, loc("Where are they?!"), SAY_THINK, 3000}}) |
688 table.insert(wave3DeadAnim, {func = AnimCustomFunction, args = {deployedHog, RestoreCyborg, {}}}) |
705 table.insert(wave3DeadAnim, {func = AnimCustomFunction, args = {deployedHog, RestoreCyborg, {}}}) |
689 table.insert(wave3DeadAnim, {func = AnimOutOfNowhere, args = {cyborg, 4040, 782}}) |
706 table.insert(wave3DeadAnim, {func = AnimOutOfNowhere, args = {cyborg, 4040, 782}}) |
690 table.insert(wave3DeadAnim, {func = AnimSay, args = {cyborg, loc("These primitive people are so funny!"), SAY_THINK, 6500}}) |
707 table.insert(wave3DeadAnim, {func = AnimSay, args = {cyborg, loc("These primitive people are so funny!"), SAY_THINK, 6500}}) |
691 table.insert(wave3DeadAnim, {func = AnimMove, args = {cyborg, "Right", 4060, 0}}) |
708 table.insert(wave3DeadAnim, {func = AnimMove, args = {cyborg, "Right", 4060, 0}}) |
|
709 table.insert(wave3DeadAnim, {func = AnimSwitchHog, args = {deployedHog}}) |
|
710 table.insert(wave3DeadAnim, {func = AnimWait, args = {deployedHog, 1}}) |
692 table.insert(wave3DeadAnim, {func = AnimCustomFunction, args = {deployedHog, HideCyborg, {}}}) |
711 table.insert(wave3DeadAnim, {func = AnimCustomFunction, args = {deployedHog, HideCyborg, {}}}) |
693 table.insert(wave3DeadAnim, {func = AnimSay, args = {deployedHog, loc("I need to find the others!"), SAY_THINK, 4500}}) |
712 table.insert(wave3DeadAnim, {func = AnimSay, args = {deployedHog, loc("I need to find the others!"), SAY_THINK, 4500}}) |
694 table.insert(wave3DeadAnim, {func = AnimSay, args = {deployedHog, loc("I have to follow that alien."), SAY_THINK, 4500}}) |
713 table.insert(wave3DeadAnim, {func = AnimSay, args = {deployedHog, loc("I have to follow that alien."), SAY_THINK, 4500}}) |
695 end |
714 end |
696 |
715 |