155 ["Athlete"]="Athlet", |
155 ["Athlete"]="Athlet", |
156 ["Attack: Activate"] = "Angriff: Aktivieren", -- Racer |
156 ["Attack: Activate"] = "Angriff: Aktivieren", -- Racer |
157 ["Attack Captain Lime before he attacks back"]="Greif Leutnant Limone an, bevor er angreift.", |
157 ["Attack Captain Lime before he attacks back"]="Greif Leutnant Limone an, bevor er angreift.", |
158 ["Attack From Rope: %s"] = "Angriff Vom Seil: %s", -- WxW |
158 ["Attack From Rope: %s"] = "Angriff Vom Seil: %s", -- WxW |
159 ["Attack From Rope: You may only attack from a rope."] = "Angriff Vom Seil: Du darfst nur vom Seil angreifen.", -- WxW |
159 ["Attack From Rope: You may only attack from a rope."] = "Angriff Vom Seil: Du darfst nur vom Seil angreifen.", -- WxW |
160 ["Attack rule: %s"] = "Angriffsregel", -- WxW |
160 ["Attack rule: %s"] = "Angriffsregel: %s", -- WxW |
161 ["Attack: Select this continent"] = "Angreifen: Diesen Kontinent wählen", -- Continental_supplies |
161 ["Attack: Select this continent"] = "Angreifen: Diesen Kontinent wählen", -- Continental_supplies |
162 ["Attack: [Space]"] = "Angreifen: [Leertaste]", -- Basic_Training_-_Bazooka, Basic_Training_-_Grenade, Basic_Training_-_Movement, Basic_Training_-_Rope |
162 ["Attack: [Space]"] = "Angreifen: [Leertaste]", -- Basic_Training_-_Bazooka, Basic_Training_-_Grenade, Basic_Training_-_Movement, Basic_Training_-_Rope |
163 ["Attack the assassins before they attack back"]="Greif die Assassinen an, bevor sie angreifen.", |
163 ["Attack the assassins before they attack back"]="Greif die Assassinen an, bevor sie angreifen.", |
164 ["Attack: Throw ball"] = "Angriff: Ball werfen", -- Knockball |
164 ["Attack: Throw ball"] = "Angriff: Ball werfen", -- Knockball |
165 ["At the end of the game your health was "]="Am Ende des Spiels war deine Gesundheit ", |
165 ["At the end of the game your health was "]="Am Ende des Spiels war deine Gesundheit ", |
713 ["Fruit"] = "Obst", -- |
713 ["Fruit"] = "Obst", -- |
714 ["Fruity"] = "Fruchtig", -- |
714 ["Fruity"] = "Fruchtig", -- |
715 ["Fuel: %d"] = "Treibstoff: %d", -- Tumbler |
715 ["Fuel: %d"] = "Treibstoff: %d", -- Tumbler |
716 ["Fuzzy Beard"] = "Stoppelbart", -- |
716 ["Fuzzy Beard"] = "Stoppelbart", -- |
717 ["“g=150”, where 150 is 150% of normal gravity."] = "»g=150«, wobei die »150« für 150% der Normalschwerkraft steht.", -- Gravity |
717 ["“g=150”, where 150 is 150% of normal gravity."] = "»g=150«, wobei die »150« für 150% der Normalschwerkraft steht.", -- Gravity |
718 ["“g=50, g2=150, period=4000” for gravity changing|from 50 to 150 and back with period of 4000 ms."] = "»g=50, g2=150, period=4000«, für Schwerkraft,|die von 50% bis 150% wechselt mit einer Periode von 4000ms.", -- Gravity |
718 ["“g=50, g2=150, period=4000” for gravity changing|from 50 to 150 and back with period of 4000 ms."] = "»g=50, g2=150, period=4000«, für Schwerkraft,|die von 50 bis 150 wechselt mit einer Periode von 4000ms.", -- Gravity |
719 ["Galaxy Guardians"] = "Galaxiewächter", -- Big_Armory |
719 ["Galaxy Guardians"] = "Galaxiewächter", -- Big_Armory |
720 ["Game Modifiers: "]="Spiel-Modifikatoren: ", |
720 ["Game Modifiers: "]="Spiel-Modifikatoren: ", |
721 ["Game over!"] = "Spiel vorbei!", -- Space_Invasion |
721 ["Game over!"] = "Spiel vorbei!", -- Space_Invasion |
722 ["GAME OVER!"]="SPIEL ZU ENDE!", |
722 ["GAME OVER!"]="SPIEL ZU ENDE!", |
723 ["Game Started!"]="Spiel gestartet!", |
723 ["Game Started!"]="Spiel gestartet!", |
1906 ["Shield boosted! +%d power"] = "Schild aufgesammelt! +%d Energie", -- Space_Invasion |
1906 ["Shield boosted! +%d power"] = "Schild aufgesammelt! +%d Energie", -- Space_Invasion |
1907 ["Shield depleted"] = "Schild aufgebraucht", -- Space_Invasion |
1907 ["Shield depleted"] = "Schild aufgebraucht", -- Space_Invasion |
1908 ["Shield is fully recharged!"]="Schild vollständig aufgeladen!", |
1908 ["Shield is fully recharged!"]="Schild vollständig aufgeladen!", |
1909 ["Shield Master! +10 points!"] = "Schildmeister! +10 Punkte!", -- Space_Invasion |
1909 ["Shield Master! +10 points!"] = "Schildmeister! +10 Punkte!", -- Space_Invasion |
1910 ["Shield Miser! +%d points!"] = "Schildgeiz! +%d Punkte!", -- Space_Invasion |
1910 ["Shield Miser! +%d points!"] = "Schildgeiz! +%d Punkte!", -- Space_Invasion |
1911 ["Shield OFF: %d power remaining"] = "Schild AUS: %s Energie verbleibend", -- Space_Invasion |
1911 ["Shield OFF: %d power remaining"] = "Schild AUS: %d Energie verbleibend", -- Space_Invasion |
1912 ["Shield ON: %d power remaining"] = "Schild EIN: %s Energie verbleibend", -- Space_Invasion |
1912 ["Shield ON: %d power remaining"] = "Schild EIN: %d Energie verbleibend", -- Space_Invasion |
1913 ["Shield Seeker! +10 points!"] = "Schildsucher! +10 Punkte!", -- Space_Invasion |
1913 ["Shield Seeker! +10 points!"] = "Schildsucher! +10 Punkte!", -- Space_Invasion |
1914 ["Shinobi"] = "Shinobi", -- |
1914 ["Shinobi"] = "Shinobi", -- |
1915 ["%s hit the ground."] = "%s traf den Boden.", -- User_Mission_-_Rope_Knock_Challenge |
1915 ["%s hit the ground."] = "%s traf den Boden.", -- User_Mission_-_Rope_Knock_Challenge |
1916 ["Shoppa Love"]="Seilliebe", |
1916 ["Shoppa Love"]="Seilliebe", |
1917 ["Shoppa Union"]="Konsumentenunion", |
1917 ["Shoppa Union"]="Konsumentenunion", |