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1 /* |
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2 * Hedgewars, a free turn based strategy game |
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3 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com> |
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4 * |
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5 * This program is free software; you can redistribute it and/or |
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6 * modify it under the terms of the GNU General Public License |
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7 * as published by the Free Software Foundation; either version 2 |
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8 * of the License, or (at your option) any later version. |
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9 * |
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10 * This program is distributed in the hope that it will be useful, |
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 * GNU General Public License for more details. |
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14 * |
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15 * You should have received a copy of the GNU General Public License |
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16 * along with this program; if not, write to the Free Software |
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17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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18 */ |
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19 |
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20 /** |
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21 * Data structures for game scheme information. |
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22 * |
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23 * The scheme consists of settings (integers) and mods (booleans). These are not fixed, but |
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24 * described in a "metascheme", which describes how each setting and mod is sent to the |
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25 * engine, and in which order they appear in the network protocol. The metascheme is defined |
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26 * in hwconsts.h |
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27 */ |
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28 |
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29 #ifndef SCHEME_H_ |
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30 #define SCHEME_H_ |
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31 |
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32 #include <stdbool.h> |
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33 #include <stddef.h> |
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34 #include "../hwconsts.h" |
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35 |
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36 /** |
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37 * The settings and mods arrays have the same number and order of elements |
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38 * as the corresponding arrays in the metascheme. |
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39 */ |
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40 typedef struct { |
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41 char *name; |
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42 int *settings; |
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43 bool *mods; |
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44 } flib_scheme; |
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45 |
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46 /** |
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47 * Create a new configuration with everything set to default or false |
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48 * Returns NULL on error. |
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49 */ |
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50 flib_scheme *flib_scheme_create(const char *schemeName); |
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51 |
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52 /** |
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53 * Create a copy of the scheme. Returns NULL on error or if NULL was passed. |
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54 */ |
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55 flib_scheme *flib_scheme_copy(const flib_scheme *scheme); |
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56 |
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57 /** |
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58 * Decrease the reference count of the object and free it if this was the last reference. |
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59 */ |
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60 void flib_scheme_destroy(flib_scheme* scheme); |
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61 |
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62 /** |
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63 * Retrieve a mod setting by its name. If the mod is not found, logs an error and returns false. |
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64 */ |
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65 bool flib_scheme_get_mod(const flib_scheme *scheme, const char *name); |
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66 |
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67 /** |
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68 * Retrieve a game setting by its name. If the setting is not found, logs an error and returns def. |
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69 */ |
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70 int flib_scheme_get_setting(const flib_scheme *scheme, const char *name, int def); |
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71 |
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72 #endif /* SCHEME_H_ */ |