41 + Completely reworked all in-game texts and descriptions |
41 + Completely reworked all in-game texts and descriptions |
42 * Special tools like structure placer now have their own proper descriptions (instead of Air Attack description, etc.) |
42 * Special tools like structure placer now have their own proper descriptions (instead of Air Attack description, etc.) |
43 * Costs for weapon and utility crates were all equal |
43 * Costs for weapon and utility crates were all equal |
44 * Many other fixes and tweaks |
44 * Many other fixes and tweaks |
45 |
45 |
46 Missions and Game Styles: |
46 Racer and TechRacer: |
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47 + Allow to only place 2 waypoints in Racer |
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48 + Allow to remove Racer waypoints with precise key |
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49 + New script parameters for Racer: |
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50 + rounds: Number of rounds to play |
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51 + waypointradius: Size of waypoints |
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52 + maxwaypoints: Maximum allowed number of waypoints |
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53 + Show correct ranking and times in stats screen of Racer and TechRacer |
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54 * Fixed waypoint message in TechRacer and Racer overwriting current weapon selection message |
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55 * Fixed TechRacer not recording finish if time was >= 100s |
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56 |
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57 Other Game Styles: |
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58 + Capture The Flag supports setting number of captures with script parameter “capture=<number>” |
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59 * Fixed Capture the Flag error: Flag of first team spawned at second hog instead of first |
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60 * Mutant script shows now appropriate ranking and graph in stats screen |
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61 * Disable Sudden Death for good in Shoppa game scheme |
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62 |
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63 Missions: |
47 + Added Basic Flying Saucer Training |
64 + Added Basic Flying Saucer Training |
48 + Rope-Knocking Challenge was improved (now awards score based on kills and time; taunts for knocking out hedgehogs) |
65 + Rope-Knocking Challenge was improved (now awards score based on kills and time; taunts for knocking out hedgehogs) |
49 + A few campaign missions now save your personal best successes (e.g. fastest finish in Hard Flying) which get shown after you finish them agin |
66 + A few campaign missions now save your personal best successes (e.g. fastest finish in Hard Flying) which get shown after you finish them agin |
50 + A Space Adventure shows 2 flowers over fully completed planets (with side missions) |
67 + A Space Adventure shows 2 flowers over fully completed planets (with side missions) |
51 + Capture The Flag supports setting number of captures with script parameter “capture=<number>” |
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52 + Show correct ranking and times in stats screen of Racer and TechRacer |
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53 + Allow to only place 2 waypoints in Racer |
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54 + Allow to remove Racer waypoints with precise key |
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55 + New script parameter “waypointradius=<number>” for Racer set the size of waypoints |
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56 * Fixed waypoint message in TechRacer and Racer overwriting current weapon selection message |
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57 * Fixed TechRacer not recording finish if time was >= 100s |
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58 * Mutant script shows now appropriate ranking and graph in stats screen |
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59 * Portal Mind Challenge was cleaned up and reworked (especially less awful wording) |
68 * Portal Mind Challenge was cleaned up and reworked (especially less awful wording) |
60 * Fixed Target Practice missions getting stuck when a target dropped into water |
69 * Fixed Target Practice missions getting stuck when a target dropped into water |
61 * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns |
70 * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns |
62 * Fixed Lua error message in A Classic Fairytale mission 8 |
71 * Fixed Lua error message in A Classic Fairytale mission 8 |
63 * Fixed Lua error messages and broken stats screen in Climb Home singleplayer mission |
72 * Fixed Lua error messages and broken stats screen in Climb Home singleplayer mission |
64 * Fixed Capture the Flag error: Flag of first team spawned at second hog instead of first |
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65 * Disable Sudden Death for good in Shoppa game scheme |
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66 |
73 |
67 Frontend: |
74 Frontend: |
68 + Campaign screen shows which campaigns and missions you've completed so far |
75 + Campaign screen shows which campaigns and missions you've completed so far |
69 + Training screen now has 3 mission categories: Training (tutorials), Challenge (get a high score), Scenario (complete a task) |
76 + Training screen now has 3 mission categories: Training (tutorials), Challenge (get a high score), Scenario (complete a task) |
70 + Menu screens got few new icons and other tweaks, e.g. larger dropdown lists for easier access |
77 + Menu screens got few new icons and other tweaks, e.g. larger dropdown lists for easier access |