288 RegisterVariable('theme' , vtCommand, @chSetTheme , false); |
288 RegisterVariable('theme' , vtCommand, @chSetTheme , false); |
289 RegisterVariable('seed' , vtCommand, @chSetSeed , false); |
289 RegisterVariable('seed' , vtCommand, @chSetSeed , false); |
290 RegisterVariable('c_height', vtLongInt, @cConsoleHeight , false); |
290 RegisterVariable('c_height', vtLongInt, @cConsoleHeight , false); |
291 RegisterVariable('gmflags' , vtLongInt, @GameFlags , false); |
291 RegisterVariable('gmflags' , vtLongInt, @GameFlags , false); |
292 RegisterVariable('turntime', vtLongInt, @cHedgehogTurnTime, false); |
292 RegisterVariable('turntime', vtLongInt, @cHedgehogTurnTime, false); |
293 RegisterVariable('name' , vtCommand, @chName , false); |
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294 RegisterVariable('fort' , vtCommand, @chFort , false); |
293 RegisterVariable('fort' , vtCommand, @chFort , false); |
295 RegisterVariable('grave' , vtCommand, @chGrave , false); |
294 RegisterVariable('grave' , vtCommand, @chGrave , false); |
296 RegisterVariable('bind' , vtCommand, @chBind , true ); |
295 RegisterVariable('bind' , vtCommand, @chBind , true ); |
297 RegisterVariable('addhh' , vtCommand, @chAddHH , false); |
296 RegisterVariable('addhh' , vtCommand, @chAddHH , false); |
298 RegisterVariable('hhcoords', vtCommand, @chSetHHCoords , false); |
297 RegisterVariable('hhcoords', vtCommand, @chSetHHCoords , false); |