hedgewars/uConsts.pas
changeset 3743 234ce4da76d4
parent 3737 2ba6ac8a114b
child 3768 39947624dabb
equal deleted inserted replaced
3742:8461f0cef2e6 3743:234ce4da76d4
   328     tfRCPlane       = $00000002;
   328     tfRCPlane       = $00000002;
   329     tfSpawnTargets  = $00000004;
   329     tfSpawnTargets  = $00000004;
   330     tfIgnoreDelays  = $00000008;
   330     tfIgnoreDelays  = $00000008;
   331     tfTargetRespawn = $00000010;
   331     tfTargetRespawn = $00000010;
   332 
   332 
   333     gfAny            = $FFFFFFFF;
   333     gfAny                = $FFFFFFFF;
   334     gfForts          = $00000001;
   334     gfForts              = $00000001;
   335     gfMultiWeapon    = $00000002;
   335     gfMultiWeapon        = $00000002;
   336     gfSolidLand      = $00000004;
   336     gfSolidLand          = $00000004;
   337     gfBorder         = $00000008;
   337     gfBorder             = $00000008;
   338     gfDivideTeams    = $00000010;
   338     gfDivideTeams        = $00000010;
   339     gfLowGravity     = $00000020;
   339     gfLowGravity         = $00000020;
   340     gfLaserSight     = $00000040;
   340     gfLaserSight         = $00000040;
   341     gfInvulnerable   = $00000080;
   341     gfInvulnerable       = $00000080;
   342     gfMines          = $00000100;
   342     gfMines              = $00000100;
   343     gfVampiric       = $00000200;
   343     gfVampiric           = $00000200;
   344     gfKarma          = $00000400;
   344     gfKarma              = $00000400;
   345     gfArtillery      = $00000800;
   345     gfArtillery          = $00000800;
   346     gfOneClanMode    = $00001000;
   346     gfOneClanMode        = $00001000;
   347     gfRandomOrder    = $00002000;
   347     gfRandomOrder        = $00002000;
   348     gfKing           = $00004000;
   348     gfKing               = $00004000;
   349     gfPlaceHog       = $00008000;
   349     gfPlaceHog           = $00008000;
   350     gfSharedAmmo     = $00010000;
   350     gfSharedAmmo         = $00010000;
   351     gfDisableGirders = $00020000;
   351     gfDisableGirders     = $00020000;
   352     gfExplosives     = $00040000;
   352     gfExplosives         = $00040000;
   353     gfDisableLandObjects = $00080000;
   353     gfDisableLandObjects = $00080000;
       
   354     gfAISurvival         = $00100000;
   354     // NOTE: When adding new game flags, ask yourself
   355     // NOTE: When adding new game flags, ask yourself
   355     // if a "game start notice" would be useful. If so,
   356     // if a "game start notice" would be useful. If so,
   356     // add one in uWorld.pas - look for "AddGoal".
   357     // add one in uWorld.pas - look for "AddGoal".
   357 
   358 
   358     gstDrowning       = $00000001;
   359     gstDrowning       = $00000001;