equal
deleted
inserted
replaced
1940 utilityWidget.sprite:= sprTargetButton; |
1940 utilityWidget.sprite:= sprTargetButton; |
1941 animateWidget(@utilityWidget, true, true); |
1941 animateWidget(@utilityWidget, true, true); |
1942 end |
1942 end |
1943 else if ammoType = amSwitch then |
1943 else if ammoType = amSwitch then |
1944 begin |
1944 begin |
1945 utilityWidget.sprite:= sprTargetButton; |
1945 utilityWidget.sprite:= sprSwitchButton; |
1946 animateWidget(@utilityWidget, true, true); |
1946 animateWidget(@utilityWidget, true, true); |
1947 end |
1947 end |
1948 else if utilityWidget.show then |
1948 else if utilityWidget.show then |
1949 animateWidget(@utilityWidget, true, false); |
1949 animateWidget(@utilityWidget, true, false); |
1950 {$ELSE} |
1950 {$ELSE} |