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18 |
18 |
19 #ifndef ACHIEVEMENTS_H |
19 #ifndef ACHIEVEMENTS_H |
20 #define ACHIEVEMENTS_H |
20 #define ACHIEVEMENTS_H |
21 |
21 |
22 #define MAX_ACHIEVEMENTS 128 |
22 #define MAX_ACHIEVEMENTS 128 |
23 extern const char achievements[][5][256]; |
23 |
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24 // This is just for testing and far from being complete - everything might change so don't use it anywhere! |
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25 |
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26 enum achflags |
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27 { |
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28 ACH_FLAGS_NONE = 0x00, |
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29 ACH_FLAGS_HIDDEN = 0x01, |
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30 ACH_FLAGS_INACTIVE = 0x02, |
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31 // UNKNOWN = 0x04, |
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32 // UNKNOWN = 0x08, |
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33 // UNKNOWN = 0x10, |
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34 // UNKNOWN = 0x20, |
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35 // UNKNOWN = 0x40, |
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36 // UNKNOWN = 0x80, |
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37 }; |
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38 |
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39 struct achievement |
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40 { |
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41 const char *id; |
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42 const char *caption; |
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43 const char *description; |
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44 const char *image; |
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45 const int goal; |
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46 const int flags; |
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47 }; |
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48 |
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49 extern const char achievements[][6][256]; |
24 |
50 |
25 #endif // ACHIEVEMENTS_H |
51 #endif // ACHIEVEMENTS_H |