equal
deleted
inserted
replaced
37 WaterRise = 0 |
37 WaterRise = 0 |
38 HealthDecrease = 0 |
38 HealthDecrease = 0 |
39 |
39 |
40 ------ TEAM LIST ------ |
40 ------ TEAM LIST ------ |
41 |
41 |
42 AddTeam(loc("Grenade Team"), -1, "Flower", "Earth", "Default", "cm_grenade") |
42 AddMissionTeam(-1) |
43 hog = AddHog(loc("Greenhorn"), 0, 1, "NoHat") |
43 hog = AddMissionHog(1) |
44 SetGearPosition(hog, 570, 157) |
44 SetGearPosition(hog, 570, 157) |
45 SetEffect(hog, heResurrectable, 1) |
45 SetEffect(hog, heResurrectable, 1) |
46 |
46 |
47 SendHealthStatsOff() |
47 SendHealthStatsOff() |
48 end |
48 end |
201 else |
201 else |
202 PlaySound(sndVictory, hog) |
202 PlaySound(sndVictory, hog) |
203 end |
203 end |
204 SendStat(siCustomAchievement, loc("Good job!")) |
204 SendStat(siCustomAchievement, loc("Good job!")) |
205 SendStat(siGameResult, loc("You have completed the Basic Grenade Training!")) |
205 SendStat(siGameResult, loc("You have completed the Basic Grenade Training!")) |
206 SendStat(siPlayerKills, "0", loc("Grenade Team")) |
206 SendStat(siPlayerKills, "0", GetHogTeamName(hog)) |
207 EndGame() |
207 EndGame() |
208 gameOver = true |
208 gameOver = true |
209 end |
209 end |
210 gamePhase = gamePhase + 1 |
210 gamePhase = gamePhase + 1 |
211 end |
211 end |