446 << QVariant(false) // disable girders 16 |
446 << QVariant(false) // disable girders 16 |
447 << QVariant(false) // disable land objects 17 |
447 << QVariant(false) // disable land objects 17 |
448 << QVariant(false) // AI survival 18 |
448 << QVariant(false) // AI survival 18 |
449 << QVariant(false) // inf. attack 19 |
449 << QVariant(false) // inf. attack 19 |
450 << QVariant(false) // reset weps 20 |
450 << QVariant(false) // reset weps 20 |
|
451 << QVariant(true) // per hog ammo 21 |
|
452 << QVariant(false) // no wind 22 |
|
453 << QVariant(false) // more wind 23 |
|
454 << QVariant(false) // tag team 24 |
|
455 << QVariant(false) // bottom border 25 |
|
456 << QVariant(100) // damage modfier 26 |
|
457 << QVariant(9999) // turn time 27 |
|
458 << QVariant(100) // init health 28 |
|
459 << QVariant(15) // sudden death 29 |
|
460 << QVariant(5) // case prob 30 |
|
461 << QVariant(3) // mines time 31 |
|
462 << QVariant(5) // mines number 32 |
|
463 << QVariant(10) // mine dud pct 33 |
|
464 << QVariant(2) // explosives 34 |
|
465 << QVariant(0) // air mines 35 |
|
466 << QVariant(35) // health case pct 36 |
|
467 << QVariant(30) // health case amt 37 |
|
468 << QVariant(0) // water rise amt 38 |
|
469 << QVariant(0) // health dec amt 39 |
|
470 << QVariant(100) // rope modfier 40 |
|
471 << QVariant(100) // get away time 41 |
|
472 << QVariant(0) // world edge 42 |
|
473 << QVariant() // scriptparam 43 |
|
474 ; |
|
475 |
|
476 QList<QVariant> thinkingportals; |
|
477 thinkingportals |
|
478 << predefSchemesNames[8] // name 0 |
|
479 << QVariant(false) // fortsmode 1 |
|
480 << QVariant(false) // team divide 2 |
|
481 << QVariant(false) // solid land 3 |
|
482 << QVariant(false) // border 4 |
|
483 << QVariant(false) // low gravity 5 |
|
484 << QVariant(false) // laser sight 6 |
|
485 << QVariant(false) // invulnerable 7 |
|
486 << QVariant(false) // reset health 8 |
|
487 << QVariant(false) // vampiric 9 |
|
488 << QVariant(false) // karma 10 |
|
489 << QVariant(true) // artillery 11 |
|
490 << QVariant(true) // random order 12 |
|
491 << QVariant(false) // king 13 |
|
492 << QVariant(false) // place hog 14 |
|
493 << QVariant(false) // shared ammo 15 |
|
494 << QVariant(false) // disable girders 16 |
|
495 << QVariant(false) // disable land objects 17 |
|
496 << QVariant(false) // AI survival 18 |
|
497 << QVariant(false) // inf. attack 19 |
|
498 << QVariant(false) // reset weps 20 |
451 << QVariant(false) // per hog ammo 21 |
499 << QVariant(false) // per hog ammo 21 |
|
500 << QVariant(false) // no wind 22 |
|
501 << QVariant(false) // more wind 23 |
|
502 << QVariant(false) // tag team 24 |
|
503 << QVariant(false) // bottom border 25 |
|
504 << QVariant(100) // damage modfier 26 |
|
505 << QVariant(45) // turn time 27 |
|
506 << QVariant(100) // init health 28 |
|
507 << QVariant(15) // sudden death 29 |
|
508 << QVariant(2) // case prob 30 |
|
509 << QVariant(3) // mines time 31 |
|
510 << QVariant(5) // mines number 32 |
|
511 << QVariant(0) // mine dud pct 33 |
|
512 << QVariant(5) // explosives 34 |
|
513 << QVariant(4) // air mines 35 |
|
514 << QVariant(25) // health case pct 36 |
|
515 << QVariant(25) // health case amt 37 |
|
516 << QVariant(47) // water rise amt 38 |
|
517 << QVariant(5) // health dec amt 39 |
|
518 << QVariant(100) // rope modfier 40 |
|
519 << QVariant(100) // get away time 41 |
|
520 << QVariant(0) // world edge 42 |
|
521 << QVariant() // scriptparam 43 |
|
522 ; |
|
523 |
|
524 QList<QVariant> kingmode; |
|
525 kingmode |
|
526 << predefSchemesNames[9] // name 0 |
|
527 << QVariant(false) // fortsmode 1 |
|
528 << QVariant(false) // team divide 2 |
|
529 << QVariant(false) // solid land 3 |
|
530 << QVariant(false) // border 4 |
|
531 << QVariant(false) // low gravity 5 |
|
532 << QVariant(false) // laser sight 6 |
|
533 << QVariant(false) // invulnerable 7 |
|
534 << QVariant(false) // reset health 8 |
|
535 << QVariant(false) // vampiric 9 |
|
536 << QVariant(false) // karma 10 |
|
537 << QVariant(false) // artillery 11 |
|
538 << QVariant(true) // random order 12 |
|
539 << QVariant(true) // king 13 |
|
540 << QVariant(false) // place hog 14 |
|
541 << QVariant(false) // shared ammo 15 |
|
542 << QVariant(false) // disable girders 16 |
|
543 << QVariant(false) // disable land objects 17 |
|
544 << QVariant(false) // AI survival 18 |
|
545 << QVariant(false) // inf. attack 19 |
|
546 << QVariant(false) // reset weps 20 |
|
547 << QVariant(false) // per hog ammo 21 |
|
548 << QVariant(false) // no wind 22 |
|
549 << QVariant(false) // more wind 23 |
|
550 << QVariant(false) // tag team 24 |
|
551 << QVariant(false) // bottom border 25 |
|
552 << QVariant(100) // damage modfier 26 |
|
553 << QVariant(45) // turn time 27 |
|
554 << QVariant(100) // init health 28 |
|
555 << QVariant(15) // sudden death 29 |
|
556 << QVariant(5) // case prob 30 |
|
557 << QVariant(3) // mines time 31 |
|
558 << QVariant(4) // mines number 32 |
|
559 << QVariant(0) // mine dud pct 33 |
|
560 << QVariant(2) // explosives 34 |
|
561 << QVariant(0) // air mines 35 |
|
562 << QVariant(35) // health case pct 36 |
|
563 << QVariant(25) // health case amt 37 |
|
564 << QVariant(47) // water rise amt 38 |
|
565 << QVariant(5) // health dec amt 39 |
|
566 << QVariant(100) // rope modfier 40 |
|
567 << QVariant(100) // get away time 41 |
|
568 << QVariant(0) // world edge 42 |
|
569 << QVariant() // scriptparam 43 |
|
570 ; |
|
571 |
|
572 QList<QVariant> construction; |
|
573 construction |
|
574 << predefSchemesNames[10] // name 0 |
|
575 << QVariant(false) // fortsmode 1 |
|
576 << QVariant(false) // team divide 2 |
|
577 << QVariant(false) // solid land 3 |
|
578 << QVariant(false) // border 4 |
|
579 << QVariant(false) // low gravity 5 |
|
580 << QVariant(false) // laser sight 6 |
|
581 << QVariant(false) // invulnerable 7 |
|
582 << QVariant(false) // reset health 8 |
|
583 << QVariant(false) // vampiric 9 |
|
584 << QVariant(false) // karma 10 |
|
585 << QVariant(false) // artillery 11 |
|
586 << QVariant(true) // random order 12 |
|
587 << QVariant(false) // king 13 |
|
588 << QVariant(false) // place hog 14 |
|
589 << QVariant(false) // shared ammo 15 |
|
590 << QVariant(true) // disable girders 16 |
|
591 << QVariant(true) // disable land objects 17 |
|
592 << QVariant(false) // AI survival 18 |
|
593 << QVariant(true) // inf. attack 19 |
|
594 << QVariant(false) // reset weps 20 |
|
595 << QVariant(true) // per hog ammo 21 |
452 << QVariant(false) // no wind 22 |
596 << QVariant(false) // no wind 22 |
453 << QVariant(false) // more wind 23 |
597 << QVariant(false) // more wind 23 |
454 << QVariant(false) // tag team 24 |
598 << QVariant(false) // tag team 24 |
455 << QVariant(false) // bottom border 25 |
599 << QVariant(false) // bottom border 25 |
456 << QVariant(100) // damage modfier 26 |
600 << QVariant(100) // damage modfier 26 |
502 << QVariant(false) // tag team 24 |
646 << QVariant(false) // tag team 24 |
503 << QVariant(false) // bottom border 25 |
647 << QVariant(false) // bottom border 25 |
504 << QVariant(100) // damage modfier 26 |
648 << QVariant(100) // damage modfier 26 |
505 << QVariant(9999) // turn time 27 |
649 << QVariant(9999) // turn time 27 |
506 << QVariant(100) // init health 28 |
650 << QVariant(100) // init health 28 |
507 << QVariant(15) // sudden death 29 |
651 << QVariant(50) // sudden death 29 |
508 << QVariant(5) // case prob 30 |
|
509 << QVariant(3) // mines time 31 |
|
510 << QVariant(5) // mines number 32 |
|
511 << QVariant(10) // mine dud pct 33 |
|
512 << QVariant(2) // explosives 34 |
|
513 << QVariant(0) // air mines 35 |
|
514 << QVariant(35) // health case pct 36 |
|
515 << QVariant(30) // health case amt 37 |
|
516 << QVariant(0) // water rise amt 38 |
|
517 << QVariant(0) // health dec amt 39 |
|
518 << QVariant(100) // rope modfier 40 |
|
519 << QVariant(100) // get away time 41 |
|
520 << QVariant(0) // world edge 42 |
|
521 << QVariant() // scriptparam 43 |
|
522 ; |
|
523 |
|
524 QList<QVariant> thinkingportals; |
|
525 thinkingportals |
|
526 << predefSchemesNames[9] // name 0 |
|
527 << QVariant(false) // fortsmode 1 |
|
528 << QVariant(false) // team divide 2 |
|
529 << QVariant(false) // solid land 3 |
|
530 << QVariant(false) // border 4 |
|
531 << QVariant(false) // low gravity 5 |
|
532 << QVariant(false) // laser sight 6 |
|
533 << QVariant(false) // invulnerable 7 |
|
534 << QVariant(false) // reset health 8 |
|
535 << QVariant(false) // vampiric 9 |
|
536 << QVariant(false) // karma 10 |
|
537 << QVariant(true) // artillery 11 |
|
538 << QVariant(true) // random order 12 |
|
539 << QVariant(false) // king 13 |
|
540 << QVariant(false) // place hog 14 |
|
541 << QVariant(false) // shared ammo 15 |
|
542 << QVariant(false) // disable girders 16 |
|
543 << QVariant(false) // disable land objects 17 |
|
544 << QVariant(false) // AI survival 18 |
|
545 << QVariant(false) // inf. attack 19 |
|
546 << QVariant(false) // reset weps 20 |
|
547 << QVariant(false) // per hog ammo 21 |
|
548 << QVariant(false) // no wind 22 |
|
549 << QVariant(false) // more wind 23 |
|
550 << QVariant(false) // tag team 24 |
|
551 << QVariant(false) // bottom border 25 |
|
552 << QVariant(100) // damage modfier 26 |
|
553 << QVariant(45) // turn time 27 |
|
554 << QVariant(100) // init health 28 |
|
555 << QVariant(15) // sudden death 29 |
|
556 << QVariant(2) // case prob 30 |
|
557 << QVariant(3) // mines time 31 |
|
558 << QVariant(5) // mines number 32 |
|
559 << QVariant(0) // mine dud pct 33 |
|
560 << QVariant(5) // explosives 34 |
|
561 << QVariant(4) // air mines 35 |
|
562 << QVariant(25) // health case pct 36 |
|
563 << QVariant(25) // health case amt 37 |
|
564 << QVariant(47) // water rise amt 38 |
|
565 << QVariant(5) // health dec amt 39 |
|
566 << QVariant(100) // rope modfier 40 |
|
567 << QVariant(100) // get away time 41 |
|
568 << QVariant(0) // world edge 42 |
|
569 << QVariant() // scriptparam 43 |
|
570 ; |
|
571 |
|
572 QList<QVariant> kingmode; |
|
573 kingmode |
|
574 << predefSchemesNames[10] // name 0 |
|
575 << QVariant(false) // fortsmode 1 |
|
576 << QVariant(false) // team divide 2 |
|
577 << QVariant(false) // solid land 3 |
|
578 << QVariant(false) // border 4 |
|
579 << QVariant(false) // low gravity 5 |
|
580 << QVariant(false) // laser sight 6 |
|
581 << QVariant(false) // invulnerable 7 |
|
582 << QVariant(false) // reset health 8 |
|
583 << QVariant(false) // vampiric 9 |
|
584 << QVariant(false) // karma 10 |
|
585 << QVariant(false) // artillery 11 |
|
586 << QVariant(true) // random order 12 |
|
587 << QVariant(true) // king 13 |
|
588 << QVariant(false) // place hog 14 |
|
589 << QVariant(false) // shared ammo 15 |
|
590 << QVariant(false) // disable girders 16 |
|
591 << QVariant(false) // disable land objects 17 |
|
592 << QVariant(false) // AI survival 18 |
|
593 << QVariant(false) // inf. attack 19 |
|
594 << QVariant(false) // reset weps 20 |
|
595 << QVariant(false) // per hog ammo 21 |
|
596 << QVariant(false) // no wind 22 |
|
597 << QVariant(false) // more wind 23 |
|
598 << QVariant(false) // tag team 24 |
|
599 << QVariant(false) // bottom border 25 |
|
600 << QVariant(100) // damage modfier 26 |
|
601 << QVariant(45) // turn time 27 |
|
602 << QVariant(100) // init health 28 |
|
603 << QVariant(15) // sudden death 29 |
|
604 << QVariant(5) // case prob 30 |
|
605 << QVariant(3) // mines time 31 |
|
606 << QVariant(4) // mines number 32 |
|
607 << QVariant(0) // mine dud pct 33 |
|
608 << QVariant(2) // explosives 34 |
|
609 << QVariant(0) // air mines 35 |
|
610 << QVariant(35) // health case pct 36 |
|
611 << QVariant(25) // health case amt 37 |
|
612 << QVariant(47) // water rise amt 38 |
|
613 << QVariant(5) // health dec amt 39 |
|
614 << QVariant(100) // rope modfier 40 |
|
615 << QVariant(100) // get away time 41 |
|
616 << QVariant(0) // world edge 42 |
|
617 << QVariant() // scriptparam 43 |
|
618 ; |
|
619 |
|
620 QList<QVariant> construction; |
|
621 construction |
|
622 << predefSchemesNames[11] // name 0 |
|
623 << QVariant(false) // fortsmode 1 |
|
624 << QVariant(false) // team divide 2 |
|
625 << QVariant(false) // solid land 3 |
|
626 << QVariant(false) // border 4 |
|
627 << QVariant(false) // low gravity 5 |
|
628 << QVariant(false) // laser sight 6 |
|
629 << QVariant(false) // invulnerable 7 |
|
630 << QVariant(false) // reset health 8 |
|
631 << QVariant(false) // vampiric 9 |
|
632 << QVariant(false) // karma 10 |
|
633 << QVariant(false) // artillery 11 |
|
634 << QVariant(true) // random order 12 |
|
635 << QVariant(false) // king 13 |
|
636 << QVariant(false) // place hog 14 |
|
637 << QVariant(false) // shared ammo 15 |
|
638 << QVariant(true) // disable girders 16 |
|
639 << QVariant(true) // disable land objects 17 |
|
640 << QVariant(false) // AI survival 18 |
|
641 << QVariant(true) // inf. attack 19 |
|
642 << QVariant(false) // reset weps 20 |
|
643 << QVariant(true) // per hog ammo 21 |
|
644 << QVariant(false) // no wind 22 |
|
645 << QVariant(false) // more wind 23 |
|
646 << QVariant(false) // tag team 24 |
|
647 << QVariant(false) // bottom border 25 |
|
648 << QVariant(100) // damage modfier 26 |
|
649 << QVariant(45) // turn time 27 |
|
650 << QVariant(100) // init health 28 |
|
651 << QVariant(15) // sudden death 29 |
|
652 << QVariant(5) // case prob 30 |
652 << QVariant(5) // case prob 30 |
653 << QVariant(3) // mines time 31 |
653 << QVariant(3) // mines time 31 |
654 << QVariant(0) // mines number 32 |
654 << QVariant(0) // mines number 32 |
655 << QVariant(0) // mine dud pct 33 |
655 << QVariant(0) // mine dud pct 33 |
656 << QVariant(0) // explosives 34 |
656 << QVariant(0) // explosives 34 |
657 << QVariant(0) // air mines 35 |
657 << QVariant(0) // air mines 35 |
658 << QVariant(35) // health case pct 36 |
658 << QVariant(35) // health case pct 36 |
659 << QVariant(25) // health case amt 37 |
659 << QVariant(25) // health case amt 37 |
660 << QVariant(47) // water rise amt 38 |
660 << QVariant(0) // water rise amt 38 |
661 << QVariant(5) // health dec amt 39 |
661 << QVariant(0) // health dec amt 39 |
662 << QVariant(100) // rope modfier 40 |
662 << QVariant(100) // rope modfier 40 |
663 << QVariant(100) // get away time 41 |
663 << QVariant(100) // get away time 41 |
664 << QVariant(0) // world edge 42 |
664 << QVariant(0) // world edge 42 |
665 << QVariant() // scriptparam 43 |
665 << QVariant() // scriptparam 43 |
666 ; |
666 ; |
|
667 |
|
668 |
667 |
669 |
668 schemes.append(defaultScheme); |
670 schemes.append(defaultScheme); |
669 schemes.append(proMode); |
671 schemes.append(proMode); |
670 schemes.append(shoppa); |
672 schemes.append(shoppa); |
671 schemes.append(cleanslate); |
673 schemes.append(cleanslate); |
672 schemes.append(minefield); |
674 schemes.append(minefield); |
673 schemes.append(barrelmayhem); |
675 schemes.append(barrelmayhem); |
674 schemes.append(tunnelhogs); |
676 schemes.append(tunnelhogs); |
675 schemes.append(forts); |
|
676 schemes.append(timeless); |
677 schemes.append(timeless); |
677 schemes.append(thinkingportals); |
678 schemes.append(thinkingportals); |
678 schemes.append(kingmode); |
679 schemes.append(kingmode); |
679 schemes.append(construction); |
680 schemes.append(construction); |
|
681 schemes.append(hedgeeditor); |
680 |
682 |
681 |
683 |
682 int size = fileConfig.beginReadArray("schemes"); |
684 int size = fileConfig.beginReadArray("schemes"); |
683 for (int i = 0; i < size; ++i) |
685 for (int i = 0; i < size; ++i) |
684 { |
686 { |